EverDead is an exciting post apocalyptic survival strategy game that takes place approximately five years after a zombie outbreak occurred. Your city is the last remaining containing any survivors. You, as the leader must do everything possible on a day to day basis to avoid extinction. The game is divided into two main modes, daytime and nighttime mode. Each is fundamentally different providing the player with a unique gaming experience. Each mode is broken up by a day/night report,on which the players progress is saved. This allows EverDead the ideal situation for short bursts of gameplay.

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EverDead Equipment Highlight

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In EverDead engineers have the ability to build a variety of exciting things for use in night combat. Over the course of the next month or so I will be revealing exactly what can be built.

Why not start with something exciting like a flamethrower turret?

Flamethrower Turret
Be sure to save your scrap because this one is pretty expensive. With decent range and high attack power this weapon has been a fan favorite to everyone who has played EverDead to this point.

Be sure to come back next week for a sneak peak at more equipment the engineer class can build!

EverDead January Progress

EverDead January Progress

News

A progress update on where RatDog Games is on EverDead: Zombie Apocalypse

Comments
EliteHunter39
EliteHunter39

PLEASE DONT BE DEAD!!!

Reply Good karma Bad karma+1 vote
cmgran6
cmgran6

sounds good

Reply Good karma Bad karma+2 votes
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EverDead: Zombie Apocalypse
Platforms
Windows, Mac, iOS, iPad, Android
Developer & Publisher
RatDog Games
Engine
Unity
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Homepage
Ratdoggames.com
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Style
Theme
War
Players
Single Player
Project
Indie
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Boxart
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Latest tweets from @adamliborio, @a_desilva, @ratdoggames

You can add in Albert Odyssey: Legend of Eldean and Dragon Force too while you're at it

Jun 23 2017 by a_desilva

You know what the world needs... a Panzer Dragoon Saga remake..

Jun 23 2017 by a_desilva

I'm still blown away that Danny didn't get 3 picks out of the 76ers for the #1. I don't want to trade for Butler and go all in.. :(

Jun 18 2017 by a_desilva

RT @tha_rami: I loved E3, but one aspect this year felt very uncomfortable: a lack of adequate security for the showfloor. T.co

Jun 16 2017 by a_desilva

RT @Jonahlobe: The Life of a Project T.co

Jun 15 2017 by a_desilva

RT @monsterhunter: Just to clarify: our official response is we have not announced any plans to localize MHXX at this time. T.co

Jun 14 2017 by a_desilva

Looking for PT UI/UX help on @GunnhildrGame in the near future. Anyone available get in touch! #indiedev #gamedevjobs #gamedev #unity3d

May 27 2017 by ratdoggames

RT @britishgaming: Met two huge YouTube milestones at the same time. Thanks! T.co

Apr 29 2017 by ratdoggames

Gunnhildr April Development Update: Youtu.be via @YouTube

Apr 6 2017 by ratdoggames

RT @Bonus_Level: First Level 079: Gang Beasts - Bonus-level.com

Feb 18 2017 by ratdoggames

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