A side-scrolling timing-based action game about escaping a dangerous galaxy
I’m a web developer learning Unity. I’ve made a few games now, but I still find working with Unity totally different to working with web. Here’s...
things i discovered about unity as a web developer
All about Escape Vector, a new project which I've been making assets for for several weeks, but has been rattling around in my head for months.
so what is "escape vector"?
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