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Escape: Sierra Leone is an exploration and survival game created with the Cryengine 3. The game is focused around complete freedom and on interacting with a vibrant and alive world. It takes place on an island chain based loosely off the real life Banana Island chain, off the coast of Sierra Leone. With approximately 21 square kilometers of terrain to explore, fight, survive and escape from. You start with no weapons, no supplies, no idea of where to go, getting those is up to you. The gameplay and style are going to be based loosely off of the mod Escape: Paradise for Crysis 1, you can check that out HERE, if you wish.

Set during the 1997 civil war, the main antagonists are the Revolutionary United Front, a notorious group rebelling against the government. You play on an island chain based loosely off of the real life "Banana Islands". The RUF have occupied these islands and are busy clearing the previous inhabitants out, recruiting who they can, and killing, maiming, or torturing those they can't.

You play as a civilian trying to escape the island. Throughout the game, you are forced to make a series of choices that will eventually lead to you making your escape. Everything from how to approach your attempted escape, to how you interact with other people can have an affect on how everything plays out in the finale. The game is totally open and you are never given "quests" or "objectives" beyond simply escaping. You may have encounters during the game in which you are asked to help someone, but these are completely open, you can fulfill their request, or simply ignore them, or even kill them, if you wish.

There are going to be at least three methods of escape, and a minimum of 12 different endings, influenced by choices you make throughout the game. Both of those numbers are likely to rise as development progresses. The gameplay will be from a first-person perspective, there will be a basic inventory system and you can collect weapons, food, first aid, and other items as you play. Combat will be pretty realistic and very brutal. I'm hoping to have a wounding system with appropriate animations and sound effects for both NPCs and the PC.

Key Features:
-Scavenge the entire island for supplies you need to survive, from a banana to an AK-47. No invisible walls or extra loading screens.
-Engage in vicious and realistic combat... or don't, if you're a sneaky type.
-Using a simple and intuitive 4 slot inventory system, make the hard call which items to keep on you based on your play style.
-Death comes in more forms than bullets, avoid disease, dehydration, starvation, car crashes, wildlife, and of course falls.
-24 hour day/night cycle with a weather system that includes rain of varying strengths, wind, lightning and thunder.
-Discover and protect safehouses, they are your only chance to save your game and serve as a good spot to stockpile supplies.
-Find, fix up and fuel different kinds of vehicles, from a diesel powered mini tugboat to a gas powered beater of a car, walking won't get you anywhere fast!
-Interact with the environment, from turning a lamp on or off, to cooking food on a campfire you built, there are many ways you are involved in the dynamic world around you.
-Get lost (literally) in the thick jungle, or stroll around the more open savannah.
-Explore an unforgiving, although deceptively pretty island. This isn't like Far Cry, you will die... a lot.
-A semi-random spawning system keeps enemy and pickup placement fresh on multiple play-throughs, while keeping loot logical given it's location.
-No hand-holding or magical maps or arrows to push you to success, it's all you!
-Very limited HUD and a focus on immersion and realism.

More information will be posted as development progresses. If you have any comments, suggestions, questions, whatever, please shoot them my way, as long as you're constructive. Thank you for your time, and for reading through this,

Adam

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E:SL Alpha Demo Screencaps E:SL Alpha Demo Screencaps E:SL Alpha Demo Screencaps
Blog RSS Feed Report abuse Latest News: Escape: Sierra Leone Alpha Demo Uploaded to Indie DB!

10 comments by Slayer_2 on Aug 4th, 2014

First thing is first, for those of you who want to start downloading the files now, jump over to the downloads section and download both parts. Once you have the two packages, extract and merge them together and you'll be ready to play. You'll need a direct X11 compatible GPU, and various other requirements listed here.

E:SL Alpha Demo Screencaps

If you enjoy the alpha demo, please consider backing our Kickstarter to help fund future developments, and prepurchase the game at a discount price. Please remember that the alpha demo is a small part of the game, and a very early WIP, it has various bugs and is missing a lot of features. It's in no way final build quality. Also, it's not the most user-friendly yet, which is something that will be improved later. Some of the features/content planned for the beta can be found here.

E:SL Alpha Demo Screencaps

If you wish, browse around the mod page, it has new images and videos up, and I'll soon be posting some let's plays of the game from various youtubers. I also plan to release a news article in a month detailing the next course of action, which could vary greatly depending how the funding goes. Thanks for the support!

E:SL Alpha Demo V0.1 (PART 1 OF 2)
E:SL Alpha Demo V0.1 (PART 1 OF 2)

E:SL Alpha Demo V0.1 (PART 2 OF 2)
E:SL Alpha Demo V0.1 (PART 2 OF 2)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
E:SL Alpha Demo V0.1 (PART 2 OF 2)

E:SL Alpha Demo V0.1 (PART 2 OF 2)

Aug 4, 2014 Demo 23 comments

You will also need the files in this .zip for the game to work, please make sure you download this as well as the Part 1 files. Then, extract and merge...

E:SL Alpha Demo V0.1 (PART 1 OF 2)

E:SL Alpha Demo V0.1 (PART 1 OF 2)

Aug 2, 2014 Demo 12 comments

The free alpha demo for Escape: Sierra Leone. This is an early build designed to give players a chance to try the game. It's pretty rough and unpolished...

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Guest Aug 14 2014, 9:52pm says:

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Guest Aug 13 2014, 5:23pm says:

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Slayer_2
Slayer_2 Aug 14 2014, 12:20pm replied:

Drag the GameSDK folder from the 2nd set of files to merge with the GameSDK folder in the first set of files. Extract both first.

+1 vote     reply to comment
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Guest Aug 14 2014, 8:05pm replied:

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Slayer_2
Slayer_2 Aug 10 2014, 1:58pm replied:

Out of curiosity, can I get your specs? Also what antispyware do you run?

+1 vote     reply to comment
nhpickles9
nhpickles9 Aug 11 2014, 3:09am replied:

Running Windows 7 Home Premium 64 bit
Intel Core i7-3612QM @2.1 GHz
8GB RAM
AMD Radeon HD 7670M (1GB)
Running McAfee antivirus

+1 vote     reply to comment
Slayer_2
Slayer_2 Aug 11 2014, 11:21am replied:

Yeah, McAfee and Norton seem to sometimes cause issues. If it has the feature, try temporarily disabling it and then try running the game.

+2 votes     reply to comment
nhpickles9
nhpickles9 Aug 20 2014, 4:04am replied:

Sorry for the delayed response - I was away on the weekend and have been busy with school. I have tried carrying levels of disablement of McAfee to no avail. I will keep trying however and get back to you if I find something that works. In the meantime I look forward to more updates on the game and I will tell you know that you already have my support. :-)

+1 vote     reply to comment
Slayer_2
Slayer_2 Aug 27 2014, 3:07pm replied:

Thanks man, let me know how it goes :)

+1 vote     reply to comment
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Escape: Sierra Leone
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Slayer_2
Engine
CryENGINE 3
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