Lasers, strobe lights, particle effects and wub-wub music. What more do you want? The game was developed for the Warwick Game Design society's two-week challenge, which had a theme of 'reflect'. It was developed by Daniel Ilett and Tom Dove.
The version of Epilepsy Simulator that was entered into the Warwick Game Design society's two-week challenge, with a theme of 'reflect'.