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Epicinium is a multiplayer strategy game where the players' impact on the environment matters. Combat destroys grass and crops, and trees are trampled as tanks drive towards your opponent to level their cities. Industry accelerates global warming to ludicrous levels, causing more destruction the longer the game goes on. At the end of the game, the winner is scored for how many grass and forest tiles still remain on the map.

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Kickstarter dev match on Friday - more modes & strategies

Kickstarter dev match on Friday - more modes & strategies

News

Epicinium (live on Kickstarter) will have a developer match livestream on Friday. In this devlog, we talk about new game modes and compare different types...

Epicinium, on Kickstarter now: live Q&A tonight - unique environmental mechanics

Epicinium, on Kickstarter now: live Q&A tonight - unique environmental mechanics

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We're coming to Kickstarter Live tonight! You can submit your questions and subscribe to be reminded now. In this devlog, we elaborate on Epicinium's...

Epicinium now live on Kickstarter!

Epicinium now live on Kickstarter!

News

Environmental strategy game Epicinium is now live on Kickstarter! Besides getting the game on release, backing our Kickstarter can also get you other...

Epicinium, environmental strategy game, is coming to Kickstarter

Epicinium, environmental strategy game, is coming to Kickstarter

News

Epicinium, simulturneous wargame in which nature is a finite resource, is coming to Kickstarter on November 1st. Epicinium is a strategy game with fast...

From Open Beta to Closed Beta + v0.29.0 released

From Open Beta to Closed Beta + v0.29.0 released

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As we are getting closer towards our crowdfunding campaign, we have opted to end the Open Beta. Instead, we will hold a Closed Beta via Discord. In this...

Version 0.28.2: Discord integration and UI improvements

Version 0.28.2: Discord integration and UI improvements

News

Hi folks! The last thing we did in August was release version 0.28.2. This update brings the Discord Rich Presence integration that we talked about in...

New challenge in Epicinium v0.27.0: Everything Is Free

New challenge in Epicinium v0.27.0: Everything Is Free

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Yesterday we released beta version 0.27.0, with a number of improvements to the UI. This update also brings a new challenge: the Everything is Free challenge...

Challenges arrive in Epicinium version 0.25.0

Challenges arrive in Epicinium version 0.25.0

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After being occupied for a couple of weeks by the founding of our cooperative (A Bunch of Hacks), we have turned our focus back to improving Epicinium...

Balance changes in Epicinium version 0.24.0

Balance changes in Epicinium version 0.24.0

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We released Epicinium beta version 0.24.0 today to bring some balance changes that we felt were needed after the gameplay changes in version 0.23.0.

Beta 0.23.0: new Militia unit and other gameplay changes [DevLog]

Beta 0.23.0: new Militia unit and other gameplay changes [DevLog]

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This week we released version 0.23.0, which came with some big gameplay changes, including a new unit: the Militia. In this devlog we want to highlight...

Sticking with an idea vs. Listening to players [DevLog]

Sticking with an idea vs. Listening to players [DevLog]

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On the occasion of the release of Epicinium beta version 0.20.0, we have written a devlog about listening to players.

Epicinium beta 0.18.0 released: accounts, frostbite and our rating system [DevLog]

Epicinium beta 0.18.0 released: accounts, frostbite and our rating system [DevLog]

News

After numerous setbacks and rigorous testing, we released Epicinium beta 0.18.0. In today's DevLog, we share our thoughts on the new features: password-protected...

Visual feedback and title screen music [DevLog]

Visual feedback and title screen music [DevLog]

News 1 comment

In today’s devlog, we will talk about how familiar symbolism and weighted pauses can help convey information about game mechanics and we will showcase...

Settings, playtests and working on crashes [DevLog]

Settings, playtests and working on crashes [DevLog]

News 1 comment

We just released version 0.16.1, featuring a settings menu and memory usage optimizations. We will be playtesting it later today, you can join!

A new version + Peace [DevLog]

A new version + Peace [DevLog]

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In this DevLog, I will tell you about Epicinium version 0.16.0, and give a peek into a feature we're currently working on.

Online playtest today + development update [DevLog]

Online playtest today + development update [DevLog]

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In this second devlog, I tell you about Epicinium's weekly online playtests, what we've been working on this week and introduce our second gameplay video...

Epicinium - environmental turn-based strategy [Beta] [DevLog]

Epicinium - environmental turn-based strategy [Beta] [DevLog]

News

In this first devlog I introduce Epicinium, a multiplayer strategy game where the players' impact on the environment matters, detail the development process...