Endless Space 2 will put you in the fascinating role of a leader guiding his civilization in making its first steps into the cold depths of interstellar space.
You will explore mysterious star systems, discover the secrets of ancient races, develop advanced technologies of unthinkable power, and, of course, encounter new life forms to understand, to court or to conquer. Your story unfolds in a galaxy that was first colonized by a people known as the Endless, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a mysterious, near-magical substance known as Dust.
The new Galaxy Generator has been completely overhauled to provide unique star systems and curiosities to explore, different planet types to colonize, luxuries and strategic resources to exploit, the mysteries of the Dust and new lifeforms to master, and a host of strange cosmic anomalies to deal with.
Claim new systems by establishing outposts, and develop your planets into feared stellar fortresses or fabulous utopias full of wonders. Train your heroes to become fleet admirals, system governors or influential senators to guide your populations and make your galactic civilization thrive.
Collect Dust, luxuries and strategic resources that are tradable on the marketplace*, discover amazing new technologies, and keep one step ahead of the competition through trade corporations and subtle diplomacy.
Design your ships, build your fleets and carefully choose your battle plans to overcome up to seven opponents in online confrontations*. Watch epic real-time space battles unfold, and improve your strategy for your next confrontations.
Disclaimer: multiplayer will be released during Early Access.
Discover each civilization’s story, from the Sophon’s AI gone berserk to the traditional Lumeris families facing an ambitious young upstart. Learn more about the origins of the lethal Endless creation called the Cravers. Find out more about the Heretic, a mysterious and powerful character hunted by the Vodyani… The galaxy will belong to the civilization that controls Dust and uncovers its secrets… but were the Endless alone in the galaxy? What is the true origin of Dust? Are the rumors around a mysterious organization called the Academy real?
Press Space anytime to activate the Amplified Reality view and reveal in-depth contextual information about your systems, trade routes, diplomatic stances and even your ship stats during battle!
Amplitude Studios recently release Endless Space 2, a sequel to their first 4X strategy game and one that builds upon its highly praised elements along with aspects of the developer’s fantasy offshoot, Endless Legend.
While the original Endless Space did support mods, it had its own difficulties that made the barrier to entry for modders higher than it needed to be. We spoke to Amplitude Studios about what the developer is doing differently for Endless Space 2’s own mod support, and what can be expected in future mod-related updates.
ModDB: What did Amplitude learn about the modding community for the original Endless Space that may have affected or influenced the development of Endless Space 2 and its own mod support?
Amplitude: The key learning was that we were not very mod friendly but also asking too much from our community. Our code structure implied a very complex way to mod what seemed to be a very simple feature, discouraging some of our most passionate players very quickly.
The funny thing is that way to interact with the game code was also a strong barrier to recruit creative designers, as they had to be very technical to work on our games. Consequently, finding someone who is both very creative and very technical, proved to be quite a challenge! The reaction from the community helped us convince our programmers to think more about the end user who would first create the game then mod it.
What kind of mod tools will Amplitude be releasing for users to experiment with?
Right now we have a simple tool to extract and modify ship and planet textures from Endless Space 2 to be able to modify them. All the game’s gameplay is public and can easily be modded as well.
Whenever our players want to export their creations onto the Steam Workshop, another tool allows to easily export their mods there, directly in-game.
“All the game’s gameplay is public and can easily be modded as well”
“We will follow player’s feedback to see what we can improve further”
Will mod support be ready and available for the game’s full release out of Early Access?
Mod support is available from release, but we will follow player’s feedback to see what we can improve further in that area.
Will Endless Space 2 integrate with Steam Workshop, or support mods outside of the Steam environment?
Your mods can either be uploaded on the Steam Workshop so other players can download it, or you can edit everything locally and keep your mod on your own computer. If you want to download mods from elsewhere (name it “community” in your game folder in My Documents).
How will the use of mods affect multiplayer support?
Mods are multiplayer compatible and if you want to join a game that uses another mod, you will easily be able to see which one it is so you can go to the Workshop and download it. We’re planning on adding the possibility to download it directly from there, like in Endless Legend.
“You can create new civilizations, new heroes, new technologies, new quests, new events, new weapons, new planets”
To what extend can aspects of Endless Space 2 be modded? For example, can we create our own heroes, import custom art assets, create new races, and modify core gameplay values and metrics?
Right now, you can mod all the game’s gameplay via the XML files, create more or replace everything. Concerning 3D visuals only ships and planets textures can be modified.
So you can create new civilizations, new heroes, new technologies, new quests, new events, new weapons, new planets etc. which is pretty good news for our modding community!
You can pick up Endless Space 2 on Steam, currently for US$39.99.
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Adds +1 Influence to Amoeba Populations on Fertile planets, as well as +1 Influence from splicing them.
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