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Elite is a modern, tactical first person shooter, containing no sci-fi elements. Forcing the players to use tactics and teamwork in order to win, Elite will not be any new "Run & Gun Shooter", as seen in games such as "Call of Duty" and "Battlefield 3". Centering about modern days special forces, players can create their own characters for use in single player and multiplayer, using a very smart character customization system, where it also is possible for players to have as many characters as preferred. Having sophisticated planning stages, a very special weapon view, singleplayer campaign and a large multiplayer rank system, Elite is something different from other games. Offering both Close Quarter Battle and large out-door environments, weapon choices will be essential for the operations in both offline as well as online mode. Long assault rifles will bang against walls in room fight, and submachine guns doesn't have a very far range for long engagements.

Post news Report RSS Elite: Special Forces - Bad News

Bad news for Elite: Special Forces, as progress the following weeks will be a lot of slower. We heavily apologize.

Posted by on

Hello.

Things have turned out bad this week for E: SF. Loss of man power means that progress the upcoming weeks will be a bit of slower. We apologize heavily, but as our community is our life blood, we find the need to tell you about this.

But we can still post a few screenshots! Though nothing too excited (the excited update with a lot of our work will come in the next update hopefully, but will be a bit slowed down due to this).

First of all, a concept of a MI-24 helicopter. This helicopter will be a Russian/Spetsnaz transport and combat helicopter. It will be able to transport 8 special Spetsnaz operators.


Secondly, here's a picture of some of our in-engine bushes! We have not included variations of the bushes, only the types so you can see them instead.

We're still looking for following roles as well, guys!

3x Hard Surface Modelers
Responsibilities:
You will be responsible for the creation of high poly vehicles (mainly focusing on cars, trucks and military oriented vehicles), weapons (modern firearms or items) or environmental assets (such as tree, bushes or grass), baking them down to low-poly, optimized in-game assets, as well as being responsible for the texturing of those.
As something else you will be responsible for creating mock-ups of Vehicles or Environmental Assets.
Lastly you will be basing your models of some of our concept art or real life reference pictures (last said is the most used).
Required:
Strong understanding of Autodesk Max or Maya.
Strong understanding of Zbrush or Mudbox.
Strong understand of the basic mapping process.
Strong understanding of UV mapping and textures.
Strong understanding of rendering (for showcasing assets).
Strong understanding of Mamorset and Ddo is a big plus.
Strong or basic understanding of CryEngine 3 is a big plus.

1x Character/Organic Modeler
Responsibilities:
You will be working in our 'Organic' team, creating different characters, based on the concept art we give you.
You will be having a close communication to our Senior Hard Surface Modeler.
Requirements:
Strong understanding of Organic Modeling.
Strong understanding of Autodesk Max or Maya.
Strong understanding of Zbrush or Mudbox.
Strong understanding of the basic mapping process.
Strong understanding of UV'ing and texturing (in either Photoshop, GIMP, or so on)
Strong understanding of rendering (for showcasing assets).
Strong/Basic understanding of Ddo or Marmorset is a plus.
Strong/Basic understanding of CryENGINE 3 is a plus.

2x Texture Artists
Responsibilities
You will consult and advise our modelers in texturing, as well as help our junior modelers with texturing assets.
You will be either UV mapping or texturing our assets.
Requirements
Strong understanding of Photoshop or any other texturing program.
Strong understanding of UV mapping.
The ability to texture assets based on either real life reference or concept art.
The ability to texture assets to a very decent quality.
Strong/Basic understanding of Ddo is a plus.
Strong/Basic understanding of CryEngine 3 texturing is required.

Post comment Comments
spetsnaz_stalker
spetsnaz_stalker - - 686 comments

Take your time, your project its incredible!

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Bromand77 Author
Bromand77 - - 53 comments

Thanks mate, we really are doing our best!

Reply Good karma+3 votes
spetsnaz_stalker
spetsnaz_stalker - - 686 comments

No, we should say thank you, for doing this kind of game.You do all the hard work, and we just have to wait.

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Bromand77 Author
Bromand77 - - 53 comments

Thanks man, but I think you should know that I am not the only guy working. As we have lost a lot of team members do to a an issue that I will not talk about, we're only 6 guys from the original 16. Without these guys this project would not be where it is now, so let's thanks them!

Reply Good karma+2 votes
spetsnaz_stalker
spetsnaz_stalker - - 686 comments

When i said "thank you", it had the plural meaning, not the singular one:D I know you are team,and not just a single man, who does this amazing job.

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Bromand77 Author
Bromand77 - - 53 comments

"You do all the hard work"

No problem, and thanks a lot, man!

Reply Good karma+2 votes
spetsnaz_stalker
spetsnaz_stalker - - 686 comments

Oh...yeah..forgot about that one!:)))

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Bromand77 Author
Bromand77 - - 53 comments

Haha.

Reply Good karma+1 vote
Reborn:X
Reborn:X - - 3,456 comments

You know, I have been thinking for a while if the Tier 1 Spetsnaz Alfa really uses the Hinds for general transport and assault. The Hind is more of an attack helicopter and for counter-terrorist operations you'd expect them to use something different and lighter like the OH-6. Yet, the Russian military doesn't really posses any light transport helicopters, at least locally made ones.

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Bromand77 Author
Bromand77 - - 53 comments

Hello!

We will be adding the OH-6, but this helicopter, together with the CH-47 Chinook, will transport the Western troops, but possible also the Spetsnaz in some co-operations. This was originally planned as well, but thanks for your suggestion!

Reply Good karma+1 vote
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