Elemental Arena is a fast paced, trick jumping first person arena shooter. Use a variety of elemental based weapons with unique design and functional abilities to obliterate your opponents. Navigate your way through clean, sleek environments, designed to allow you to keep your eye on the enemy, not the background. Bounce off the walls, or slide up them to access higher ground, and destroy your opponents from above.
Having a functional DM map, that allows us to test further into movement and weapons development. As of right now, movement is stuck to just jump, double jump, dodge, and jump wall dodge. What I would like to see added to this is is angular wall slides, jumping at the end of dodging, and the ability to continuously wall dodge back and forth in narrow corridors (like the one with the jump pad in the video). The run speed has been increased from the default, as has the jump height.
Thanks for viewing Elemental Arena! The game is very early alpha, so don't expect to see it playable tomorrow, but do expect to see content updates on this page in the near future.
-Kyle (LoL_Ish)
Very good! Congratulations to game!