a single-player platform game with an evolving gameplay which allows brainwork
and/or skill phases.
primary focus is to invite the gamer in a new kind of world, characterized by a
unique, dreamlike and mysterious atmosphere.
In the strange Ecotone’s world, the gamer embodies a little weird character without a real identity. As the character succeeds each level, he will win some new skills. But beware, the environment is full of strange creatures and monsters, and some of them may be dangerous. Each level is based on a sentence, which is the key to solving the riddle.
After a moment without new, it’s time to sum up the
situation of our project. There is a lot of work to do yet but we’re fairly
closed to the end. That’s why we’ve decided to launch a Steam Greenlight
Ecotone has its own website, which wouldn’t see the light of day without Guillaume Maurin
(programming), and Alexandre Bourdier (design). Thanks to them, we’ve got a
nice website where you can find more information about the game and the
universe: speech, trailer, music, goodies and a game demo. Do not hesitate to
share it: www.ecotonegame.com
The Game demo
People can vote on Greenlight , but we think it’s logical to make them try directly the game demo.
That’s why our website offers a demo with 6 levels on the 45 levels of the finished game. We made a
specific choice of these levels in order to demonstrate quickly the learning curve of the
first world: the demo starts with the levels 1 and 2 softly, then level 5 (you
can jump now) and the 6, the 9 and finally level 12. If you want, we advise you to play with a
pad, it’s funnier (you can use an expadder like for this).
All right, we do not have too many illusions, but who tries nothing has nothing. And in the
worst case, it’s an opportunity to publicise the game.
If you want to give us a treat, you can vote YES for Ecotone !
Latest tweets from @ecotonegame
@ZeSadPanda Merci pour le coup de pouce dans les derniers lundi indé ça fait plaisir : )
May 8 2013, 3:46am
@Mi_Clos Plus près de la fin que du début :p
May 1 2013, 6:06am
@urustar Thanks :)
May 1 2013, 6:06am
@le_crim Merci ! C'est sympa, on a bien besoin d'un boost sur greenlight :)
Apr 24 2013, 5:14pm
@BeatKitano Pour l'instant on utilise joytokey pour jouer au pad, le support en natif va dépendre de stencyl.
Apr 24 2013, 3:53pm
@skaven_ C'est notre département marketing oui : ) (comme je disais avec mon mauvais compte :p)
Apr 20 2013, 7:43am
We are on a french cool newspaper today :) T.co
Apr 20 2013, 6:40am
@BeatKitano Merci : )
Apr 19 2013, 3:28pm
@rockpapershot A big Thanks you for this one !
Apr 18 2013, 12:32pm