We would like to show you the first ever Dwarves & Holes recorded video:
Not bad for something thrown together in a hurry as soon as basic path-finding and scheduling were implemented. We thought that now would be a good moment to recreate that video, but this time of course using the 3D engine:
We certainly think the flexibility of a 3D engine has paid off and developing it was a worthwhile endeavor.
In other news Snapshot 7 is yet again not ready on deadline, but using the very useful tool of feature freeze Snapshot 8 should be uploaded right on time on Monday!
this game really reminds me of dwarf fortress, but in a 3d engine!!! :D