Hi folks!
It's update Sunday, and I thought it would be fitting for a second video! The plan is to do a fortnightly video just going over all the weeks progress and new features and I hope this second video doesn't disappoint.
In the video I show off alot of the features explained in lastweek's news update, from:
- Armour changing.
- Using fists in combat.
- Day and night cycles and the the things we can do with this feature.
- Visual updates to the HUB base and extra NPC placement.
- Idle enemy animations.
- Player Status Effect icons to highlight what the player needs.
- Looting after combat
- Quests and rewards.
Everything shown is of an alpha quality with visual bugs but the game just gets bigger and more complex, with the quest stuff being added it means we can start pushing towards the player taking his fist baby steps into the wastes and exploring the subway!
Please check out the video, if you like the game and it's progress then please follow our page here on IndieDB and spread the dustbowl world!
Thank you for stopping by and we appreciate your support!
PI