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Dungeon Deities is part Browser-game, part realtime Dungeon Crawler. Players traverse the Dungeons of other players, carefully avoiding traps and battling enemies in search for treasures, which they can then steal. Naturally, you store your loot in your own dungeons, so make sure they are safe!

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Open Beta - Round One commences!

Open Beta - Round One commences!

News

Today, we're sharing some very exciting news: Dungeon Deities first "IndieDB Open Beta" is starting! That's right - you can register and start playing...

ROAD TO BETA: Private Beta is here!

ROAD TO BETA: Private Beta is here!

News 2 comments

What's new with the game? We just started a new, private beta, and asked about 10 friends of ours to test (read: destroy) our game. They found a lot of...

ROAD TO BETA: March 2017

ROAD TO BETA: March 2017

News 2 comments

As we get closer to Beta, our focus has shifted from new features to bugfixing. In these posts, we'll tell you about some of the changes we've made ...

Dungeon Deities Beta Test starting very soon! - Check out our Tutorial!

Dungeon Deities Beta Test starting very soon! - Check out our Tutorial!

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Dungeon Deities is back and almost ready for its Beta release! Check out more details, and see a new video of our Tutorial! Let us know what you think!

Overworld

Overworld

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We've added an Overworld to Dungeon Deities! Now, you can explore dangerous forests and more to try and find dungeons created by other players. Help NPCs...

Quests

Quests

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What makes you traverse difficult and dangerous dungeons? Besides your love of adventure it is of course quests. Read about the quest system in Dungeon...

Your opinion is needed!

Your opinion is needed!

News 7 comments

We need your help to decide on a new logo for Dungeon Deities. We posted three of our favorites. Let us know which one you like best. Or maybe you have...

Visual Update Check

Visual Update Check

News 6 comments

In this news post, we look at how some dungeons made by our alpha testers back in 2011 look now with the new system.

So what has changed? - Progress Report May 2014

So what has changed? - Progress Report May 2014

News 3 comments

It's been a while since we had our playable alpha released - and we've improved the game ever since. Check out this post to see what has changed in those...

A new homepage! Progress Report – October 2013

A new homepage! Progress Report – October 2013

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A new beginning with a new homepage. Read about the redesign of our homepage and all the tools you used during the alpha.

A new trailer! Also, news!

A new trailer! Also, news!

News 2 comments

It's been too long since our last update - apologies! Do you accept a news post with not one, but two videos - one of them a trailer - as an apology?

Lots of signs! Progress report - August 2012

Lots of signs! Progress report - August 2012

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Signs allow you to tell the player everything from jokes to stories, and is just one of the things we've added - read what we've been up to! Also, there's...

More curses, more dungeons, more decoration and more!

More curses, more dungeons, more decoration and more!

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More decorations, towers, and our thoughts on payment models

Curses, Lasers & why not to upset ancient shadow demons

Curses, Lasers & why not to upset ancient shadow demons

News 2 comments

Dungeon Deities now features lasers for devious puzzles, the ability to curse those who annoyed you (totally justified, we're sure) and we provide conclusive...

Progress Report: March 2012

Progress Report: March 2012

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Gather round the fireplace as we tell you more stories about the ancient, dark and sinister demons we summoned in order to get our game made. See horrific...

Progress Report: February 2012

Progress Report: February 2012

News 2 comments

A new lighting system, weapons and gear working, we change our name (to, hopefully, not too much confusion), and a new website!

Progress Report - January 2012

Progress Report - January 2012

News 1 comment

IndieDB-Editor's Choice award, Porting to a new engine, letters and gifts, and finally a T-Shirt-design you've been waiting for.

Violet TV -- Early Preview

Violet TV -- Early Preview

News 1 comment

Our resident news reporter Violet has gotten herself a whole... TV Studio?!

 Progress Report: December 2011

Progress Report: December 2011

News 1 comment

It's time for another progress report on Dungeon Deities! News on the dungeon editor, athmospheric additions, and a video!

Progress Report: November 2011

Progress Report: November 2011

News 6 comments

A bit more about elements and status ailments, more about new orbs, the monarch's throne room - and a video!

Equipment, Ice helmet dressing tips & a video

Equipment, Ice helmet dressing tips & a video

News 7 comments

A few more thoughts on equipment and how those work. What elements there are and what they affect, and finally, another video!

Dungeon Deities Cast

Dungeon Deities Cast

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With this post we want to introduce the Characters of Dungeon Deities. Additionally we added a little bonus video that shows a dungeon created by one...

Deciding on new features

Deciding on new features

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Now that the alpha is over, we'll have to think what new features to add, and - perhaps even more importantly - exactly HOW to add them.

End of Alpha-Testing

End of Alpha-Testing

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After two weeks of testing session we ended the Alpha-Test of Dungeon Deities last Sunday. This is what came out.

Alphatest: Doors reopened

Alphatest: Doors reopened

News 1 comment

We reopened the registration for the Alphatest. New players may join to help us and enjoy the game. Just head over to our testing forums.

Alphatest: Status Report One.

Alphatest: Status Report One.

News 6 comments

We're in the middle of alphatesting! It's great fun and very informative!

First Trailer for Dungeon Deities!

First Trailer for Dungeon Deities!

News 12 comments

We've created and uploaded our first trailer. We're looking for testers - let us know if you want to try the game!

News, reports, and a troubled king

News, reports, and a troubled king

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More progress: Orbs can now actually break and might get stolen, results of your dungeon-exploring now have consequences, and there's a news system. We...

Approaching first Milestone: First testing session in 2 weeks?

Approaching first Milestone: First testing session in 2 weeks?

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We're getting closer to our first alpha testing session! Exciting times! New stuff regarding the connections between Server and client, as well as more...

Hello World (by which we mean, IndieDB)!

Hello World (by which we mean, IndieDB)!

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Hi everybody! After developing this game for quite a while now, we finally felt it's ready to post here. So we did!