Dungeon Deities is part Browser-game, part realtime Dungeon Crawler. Players traverse the Dungeons of other players, carefully avoiding traps and battling enemies in search for treasures, which they can then steal. Naturally, you store your loot in your own dungeons, so make sure they are safe!
It's been too long since our last update - apologies! Do you accept a news post with not one, but two videos - one of them a trailer - as an apology?
Signs allow you to tell the player everything from jokes to stories, and is just one of the things we've added - read what we've been up to! Also, there's...
More decorations, towers, and our thoughts on payment models
Dungeon Deities now features lasers for devious puzzles, the ability to curse those who annoyed you (totally justified, we're sure) and we provide conclusive...
Gather round the fireplace as we tell you more stories about the ancient, dark and sinister demons we summoned in order to get our game made. See horrific...
A new lighting system, weapons and gear working, we change our name (to, hopefully, not too much confusion), and a new website!
IndieDB-Editor's Choice award, Porting to a new engine, letters and gifts, and finally a T-Shirt-design you've been waiting for.
Our resident news reporter Violet has gotten herself a whole... TV Studio?!
It's time for another progress report on Dungeon Deities! News on the dungeon editor, athmospheric additions, and a video!
A bit more about elements and status ailments, more about new orbs, the monarch's throne room - and a video!
A few more thoughts on equipment and how those work. What elements there are and what they affect, and finally, another video!
With this post we want to introduce the Characters of Dungeon Deities. Additionally we added a little bonus video that shows a dungeon created by one...
Now that the alpha is over, we'll have to think what new features to add, and - perhaps even more importantly - exactly HOW to add them.
After two weeks of testing session we ended the Alpha-Test of Dungeon Deities last Sunday. This is what came out.
We reopened the registration for the Alphatest. New players may join to help us and enjoy the game. Just head over to our testing forums.
We're in the middle of alphatesting! It's great fun and very informative!
We've created and uploaded our first trailer. We're looking for testers - let us know if you want to try the game!
More progress: Orbs can now actually break and might get stolen, results of your dungeon-exploring now have consequences, and there's a news system. We...
We're getting closer to our first alpha testing session! Exciting times! New stuff regarding the connections between Server and client, as well as more...
Hi everybody! After developing this game for quite a while now, we finally felt it's ready to post here. So we did!