dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Latest tweets from @duncankeller
17hours 37mins ago
18hours 58mins ago
@CaptKerberos no, it belongs to my friend Nate from back home
19hours 30mins ago
Met a new friend today! Her name is lady! T.co
Dec 20 2014, 1:46am
@worr "Ridiculous" is an incredibly generous way to describe that movie.
Dec 18 2014, 11:32pm
@worr Oh jesus god why. It's not even entertaining bad. Well, except for the CG horses.That's the ONLY thing I'll afford it.
Dec 18 2014, 11:26pm
Dec 18 2014, 11:24pm
@ntngps Spronic saves Christmas
Dec 17 2014, 12:53pm