dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Wow, I am on a roll with the alliteration. Anyways, newest update from dunGeon, multiplayer murder simulator!
A quick rundown of the items in the game so far, and a video demonstration
First weekly update video! New Maps, new controls, and more random nonsense!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.