dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Latest tweets from @duncankeller
17hours 12mins ago
@Silvanis_s Yeah, who knows.
Apr 25 2015, 6:51pm
Apr 25 2015, 4:10pm
@tylerglaiel 'n/' is just '/'. 'gn', 'pn' or anything else that ends in 'n' will just be 'n'. Still do not have any clue why... (2/2)
Apr 25 2015, 2:30pm
@tylerglaiel Sooo, '/n' evaluates to 110 (n ascii code). In fact, any two combinations of characters will just result in the 2nd one.. (1/2)
Apr 25 2015, 2:29pm
@tylerglaiel What language, I want to try this now...
Apr 25 2015, 2:17pm
@tylerglaiel What does it evaluate to??
Apr 25 2015, 2:16pm
Apr 25 2015, 2:08pm
My life has improved 1000% since I started using this chrome extension that plays Animal Crossing music in-browser T.co
Apr 24 2015, 11:17pm
Better, more informative article regarding LRT T.co
Apr 24 2015, 3:00pm