dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Latest tweets from @duncankeller
RT @alexlifschitz: I guess what I'm saying is that this guy has gone from an annoyance to a credible threat. This is terrifying now. We nee…
18hours 18mins ago
RT @ibogost: This isn't a controversy. This is a travesty. A farce. An embarrassment. A burlesque of a scandal. Which has set the terms of …
21hours 22mins ago
Well I WAS going to go on a lunchtime walk in the park, but this enormous stone blocked my way. Pack it up, boys. T.co
Oct 22 2014, 2:16pm
Oct 21 2014, 2:46pm
@ADAMATOMIC I want to send some support her way
Oct 21 2014, 12:11pm