dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
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Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Wow, I am on a roll with the alliteration. Anyways, newest update from dunGeon, multiplayer murder simulator!
A quick rundown of the items in the game so far, and a video demonstration
First weekly update video! New Maps, new controls, and more random nonsense!
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