dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Latest tweets from @duncankeller
I don't know... I mean, Dark Souls is fantastic, but there ARE other games... T.co
3hours 32mins ago
@ntngps I think I have a new favorite webcomic
6hours 58mins ago
@CaptKerberos at each other. And I mean SCREAM. Like, you can probably hear them from outside the complex.
Aug 31 2014, 11:45am
@CaptKerberos Eh, I've been loud too. Sometimes my neighbors turn on the bass. I don't love it, but whatever. But man. These people SCREAM..
Aug 31 2014, 11:44am
Well, I just heard a baby crying in the apt above me where that couple is always screaming their heads off at each other. That's depressing.
Aug 31 2014, 12:26am
Just read Totalbiscuit's thoughts on recent stuff. I didn't realize it was possible to write so goddamn much and say so goddamn little.
Aug 28 2014, 11:13pm
RT @Jonathan_Blow: Those other most important people in the world deserve to be treated with love and respect. All of them.
Aug 28 2014, 2:27pm