Game started as a Ludum Dare #33 entry, and now will become a full-featured Puzzle Comedy Game!



Dude, Stop is a puzzle game, where the main goal is to make everyone hate you.


And I mean it! If someone would watch you play, they could slap you upside the head and call you The Most Evil Person alive! And we are not even sorry about that! Because we know that deep down in your soul… you really like it! You like ruining our puzzles, solving them badly, and looking for that one solution that could make your evil-self happy! …or, you know, you can be a boring chap and solve all the puzzles as a normal, casual, average human being. But let’s face it – we know what it’s gonna be in the end, right? …you monster!


Dude, Stop - Steam Store



Dude, Stop - Greenlight Demo

our way up
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Dude, Stop - Logo


Hello, Mortals!!... and... all the others, too! We’re glad to see everyone! We don’t discriminate. Except our 17th tester! He makes fun of our game! That guy is the wo- Oh yeah, the game! The “Dude, Stop” game! Let’s talk about the game! The blog is about the game, so why should we not talk about the game! The game! The ga- LET THE BLOG ENTRY BEGIN!

Dude, Stop - Cup Dance

(once again, don't ask)

You did what?!?

titleBG 1


Remember how we said that the script is 100% ready? “What the hell were you doing in september, then?!”, you may ask. “Jeez man, calm down, it’s just a game” we might answer, but... in reality, we were implementing said script. Because after you write a wall of text, there’s a lot of thing to be done: it needs to be voiced, *.wav files must be edited and saved in a table, subtitles should be added and timed, all of this packed in a “bank file”, loaded into the game and coded to play at the specific point, and finally playtested... And we did all of this too! Which is kinda cool, I guess. Look at us, doing things like grownups.

What we have:

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Let’s see what we actually have in the game right now:

  • 13 packs.
    (In the demo you had 2. Now imagine 13 packs with higher quality content! Now go play that imaginary game)
  • 100 puzzles.
    (Yep. We have around 100 puzzles at this point. Why “around”? Because it’s hard to define what exactly is considered a “puzzle”, so we just say it’s 100.)
  • 65 trophies.
    (Cups, trophies, awards, achievements, cups, rewards, cups, cups, wonderful cups, cups, cups)
  • OVER NINE... hundred voice events.
    (What this means is that the game has over 900 places where the narrator is going to react to the player’s actions. Wait for a sec to let that number sink in...)
  • Over 1500 subtitle lines.
    (Pretty much self-explanatory)
  • 35 UI screens.
    (Not as exciting as all of the above, but maybe it’ll just show how much more stuff we have to work on, like menus, credit screens, result screens and so on)

Dude, Stop - Result Screen

What's left:

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The voice, obviously. As always. But, at least right now we have all the texts, and all the triggers, and other technology... now we just need those loud and juicy *.wav-s from our voice actor (poor guy). Also, some sound effects are missing (since we add new content all the time, we also need new sounds too). And music is NYI... but it’s ready!

Oh yeah, and one more thing that’s gonna take a while - playtesting. The game is really complex with all the transitions, interactions, possible places to break or behave unexpectedly, and we don’t want you, the player, to be our guinea pig. We want the game get mad at you for breaking stuff and not other way around!

To conclude - the game won’t be ready in the next month. And not even in two months. Sorry. But you can see how much content we have and that it takes time to make all of it work.

Dude, Stop - Anvil Animation

Pack Selection

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And here are last screens for packs 9 to 12!

Dude, Stop - Pack 9

Dude, Stop - Pack 10

Dude, Stop - Pack 11

Dude, Stop - Pack 12

Conclusion

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The game is quite big, ya know. And that’s why it takes some time to make. And will take some more time to finish. But yeah! 100 puzzles! 65 cups! 35 UI SCREENS! How crazy is that?! And did you see that part about 900 voiced events?! WOW!... we’ve come so far!.. Anyway, that’s all for now. We need to go fix some stuff, and get a hold of our voice actor... Cheers!

big button patomkin com Steam

Dude, Stop - Greenlight Demo

Dude, Stop - Script is ready!

Dude, Stop - Script is ready!

News

"Your script is hundred and twenty pages for a cute little indie game?! But... why?” you may ask, and quite reasonably so. Let us explain!

Dude, Stop – Script is almost ready

Dude, Stop – Script is almost ready

News

After months of hard work and unintentional silence, we are finally back with another blog post. This time it’s about a brand new topic – the voice!

Dude, Stop – Voice integration

Dude, Stop – Voice integration

News 1 comment

Today we start a tale of sound integration and a voice that will mumble, fumble, scream and shout, while you’re ruining completely everything.

Dude, Stop – We are on Steam Store!

Dude, Stop – We are on Steam Store!

News

We finally managed to make a Steam Store page of our own, and now we are going to tell you why it’s such a big deal and show you exactly one gif.

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Dude, Stop - Greenlight Demo

Dude, Stop - Greenlight Demo

Demo 15 comments

Demo is a improved version of the Ludum Dare entry. We added more puzzle, improved old ones and worked more on the UI.

Comments  (0 - 10 of 15)
SimpleIrishGamer
SimpleIrishGamer

Did some short videos on this game their only under 4 minutes you should check them out!!

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FemmeFataleGaming
FemmeFataleGaming

I really didn't know what to expect from this game. It initially looked whimsical so I though I would try it out. The fact that the object of the game is to be the biggest butt possible to an OCD AI is oddly satisfying. It really helps in releasing any pent up frustration lol so thanks for that. It did seem a little short though but I do realize that it is still under development. I will be looking for any more additions you make to the game. If you want to check out my gameplay video, you can do so here:

I'm 40% Rebel, Dude Stop: Youtu.be

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Patomkin Creator
Patomkin

Thank you for your feedback, we really appreciate it! We're also glad you liked the demo version, because the full game will contain a lot more OCD nightmares and much more of "being a butt"!

And thank you for your video, Not-even-a-half-rebel.

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danielpaine
danielpaine

Looking forward to the release :)

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Dude, Stop
Platforms
Windows
Developer & Publisher
Patomkin
Engine
Unity
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Patomkin.com
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Puzzle
Theme
Comedy
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Single Player
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Indie
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Latest tweets from @artjomsneimanis

We got NINETY NINE puzzles* but the game ain’t done!! *100. Read full blog here: Patomkin.com #DudeStopT.co

Oct 1 2017

Finally, the #DudeStop game has some WEIGHT to it! #screenshotsaturday #gamedev #indiedev T.co

Sep 30 2017

RT @TheDragonHat: Welp better grease up the old vocal chords T.co

Aug 27 2017

We did it!! We finished the script for #DudeStop!! Woo-hoo! Here is a blog post to celebrate:… T.co

Aug 27 2017

When the narrator had enough. #DudeStop #screenshotsaturday #indiedev #gamedev T.co

Aug 26 2017

While we work on a script (90% ready), here is a latest gif and a blog post: Patomkin.com #DudeStopT.co

Jul 5 2017

RT @Jupiter_Hadley: Finally! My personal favorites from the last #LDJAM #LD37 @ludumdare! Fireside.gamejolt.com Take a look at what was created last LD.

May 5 2017

RT @playturtlejuice: Fluffy Horde is on Greenlight! Vote and Retweet friends🐰⚔️ #screenshotsaturday #pixelart #gamedev #gaming #indiedevT.co

Apr 22 2017

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