Update Notes:
***Gameplay***
Created new AI subtype: AISpiker
Based on AI Chaser, the Spiker chases the player regardless of the direction they are facing
Has no shield
One health point
Causes 2 damage on collision with the player
***Physics***
Fixed bug that caused players to travel through two platforms if they collided with them at the same time (mostly falling)
***Graphics***
Added particles to missile launch from AILauncher
Added particles to AIMissile
Added camera zoom function to multi-player. This is still very much a work in progress.
***Audio***
Created and added several new sound effects. Including:
- spawner creation
- bomber diving at player
- button pressed
- switch tripped
- platform moving // I'm not happy with this one but it is in for now
- player death
- normal boss throwing projectiles
- windy boss throwing wave projectile
- normal boss dash attack
- boss jump
- windy boss activating spawner
Find the game at: Docs.google.com
Follow development at: Nathangsp.blogspot.com