Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!
After perhaps far too long Drifter 0.6.0 (code name "Narcissus") has been released!
This is a very substantial update that includes a large number of improvements, additions, and bug fixes to the game.
As well, considering the under the hood changes I've taken the time to make in 0.6.0, I am working to avoid any more long development delays and get to actually completing Drifter some time before 2015 is out (hopefully much sooner than that of course). In fact, my current plan is to deliver many smaller updates with a turn around time of 2-3 weeks from here on out until the game is finished.
Some highlights of this update include:
- Initial space station interiors
- 5 new ships
- New ship equipment icons
- A large number of user interface improvements both under the hood and visually
- Initial keyboard support for GUI interaction (with controller support coming soon)
For the full details, check the release notes page on the wiki: Celsiusgs.com
Existing save games from 0.5.3 should still work with 0.6.0.
Enjoy!
For those who are interested in helping support Drifter's development you can now get it through Steam and directly from Celsius Game Studios via. Humble...