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The Sandman NEVER sleeps. His eyes become so tired that they eventually fall out and must be replaced. Eyes are the source of The Sandman's magic. He carries a sack so that he may collect the eyes of humans who are so overwhelmed by nightmares that eyes pop out of their sockets. The Sandman enters human dreams trying to transform it into a nightmare so that he can collect more eyes to fill his sack. The Dream Knights are part of the dreamer's sub-conscious trying to protect them from nightmares.

Post news Report RSS Dream Knights First Development Blog

2 years of Dream Knights development - reflecting on the past and present.

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To mark 2 years of Dream Knights development I decided to start blogging the development experience:

It was two years ago this November when I felt that I had come to a stand-still with the previous game that I had been working on. In reflection I hadn't listened to my lecturers advice about not throwing too many ingredients into the mixing pot of design.

It was whilst watching 'Indie Game: The Movie' that I decided I would start a new game, but re-use the best of the old art from the previous game to save time on re-developing art. This time I would try to stick to a simple platform game mechanic.

Dream Knights is a surreal action platformer which I have managed to get controller support in-game for. I aim to engage the player's imagination by taking influence from surreal art and abstract art and translating these ideas into quirky illustrated characters and environments.

I would like to implement co-operative and online play for Dream Knights with different game modes, including pvp. I aim to release Dream Knights on Steam and Xbox Live.

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