What is Dragon Evo:TCG?

Dragon Evo:TCG is an online card game with elements of RPG and tradition CCGs. The game is set in the Dragon Evo fantasy universe, where you must choose one of the rivaling factions on the continent of Erendor. Choose your path wisely - bring peace and balance to the land or complete domination.

Early Access

The game is currently in early access and in active development. Everyone can join by creating an account at Play.dragonevo.net

Planned Features

(These are some of the features planned or allready in the game)

  • Upgrade cards and their actions.
  • Train abilities and combine cards for more powerful effects.
  • Create a game character, level up your character and gain abilities throughout the game.
  • Immersive Singeplayer story for each of the three factions.
  • Multiplayer battles with several gamemodes
  • Ranking system with leaderboards
  • Beautiful artwork for each card.
  • Rich story, background and lore for each factions and the fantasy world of Erendor.
  • Free to play design and not pay to win
  • Plugin free - (Combining phones, tables, iPads, laptops and computers for a one-of-a kind experience, bringing out the best of each device.)

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Game is currently in early access and several features is yet to be implemented.

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As we are focusing super hard on bringing DragonEvo from Alpha state and into Beta – adding all the features we want to have in the game on version 1.0 – this is still an “in-progress” devlog. All the games and feedback from everyone playing is being fed straight back to the team to improve and tweak everything and anything that needs tweaking! Of course this doesn’t mean once we hit 1.0 we are finished adding features, but at least then we will have everything in place for you to enjoy the full DragonEvo game experience.

While we are working on completing the beta version, we will not be pushing updates to the current version of the game, instead keeping it as a “stable alpha”. This lets you continue to play without any game breaking bugs, and the balance so far is pretty decent.

We will continue to keep you updated on the progress through our weekly(ish) devlogs.


Those of you who have played the latest version of DragonEvo, have probably noticed our changes to the in-game information display, with a new in-game top menu sporting a wooden feel. We got immediate feedback that the look and feel wasn’t super optimal, and that the “style” of the game had changed – rest assured this was just a test. We needed to playtest the layout for bigger things to come – and to see how the bits and pieces fit together before investing time, money, precious development time and a lot of coffee to create an entire new UI.

Even though the look and feel was temporary, we are currently revamping the entire menu and UI. The goal is to give you a complete and fresh look for the entire game (which still keeps our vision of style) as well as a completely revamped navigation.

We will show more of this new UI as we progress and add more parts to it, but in the meantime, here is a little sneak peak of the UI.


Some of you might notice the new “gems” icon – this is not a special in-game currency or any of the sorts as you may know from other games. We will tell you more about this special resource in the future, but don’t worry: this is not a “pay for” resource. It is different from gold in the way it works and behaves, but it has nothing to do with in-app purchases. We’re really excited to tell you more about it, but until then we’re gonna have to keep that under wraps.

Next devlog

Obviously, there is so much more to add, and we will talk about the new features once we are ready. Our plan is to release everything as soon as we are confident that you will enjoy it as much as we do. Here is a small list of some of the features we are working on and will talk about in the next few devlogs.

  • Major feature: Stories and quests
  • New chat and friends features
  • Buying and selling cards on the marketplace
  • Hero cards
  • Adaptorite
Major overhaul

Major overhaul


A article describing some of the major updates that we have done to dragonevo in the last few months.

Devlog #7 - 2016

Devlog #7 - 2016


Devlog update. This update includes the latest updates and can be read on our blog as well.

Devlog #3 – 2016

Devlog #3 – 2016

News 1 comment

This is a repost of the devlog on our blog. This is the 3rd developer update 1 week before early access.

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Dragon Evo - The online action card game
Windows, Mac, Linux, Web, iOS, Android
Developer & Publisher
Dragon Evo Team
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Latest tweets from @dragonevotcg

Devlog #18 – “Betaprogress 1” Dragonevo.net T.co

Oct 13 2017

We have decided that the current released version of DragonEvo is on a feature freeze while we are working on the next major update(beta).

Oct 12 2017

Some exciting news in our latest devlog, check it out! Dragonevo.net #devlog #earlyaccess #betaT.co

Oct 6 2017

DragonEvo is not a game of luck, but rather rewarding strategic placement, deck specialization and clever play. Likemindedd.com

Sep 26 2017

Our server is currently experiencing some stability issues. Hitting the reboot button and will soon be back up. #dragonevo

Sep 26 2017

Slow saturday? Play a game of DragonEvo: Play.dragonevo.net

Sep 16 2017

We will soon add new equipment for you to try out. In the meantime, play a little so that you can afford your equipment :)

Sep 7 2017

The faction's strenghts and weaknesses is starting to take place. Still much to do, but you can always Play.dragonevo.net

Sep 4 2017

Due to some memory limitations our server is struggling today. We will restart the server later and to resolve the issue. #lowbudgetissues

Aug 31 2017

Next update will include a better "battlelog" and a better "menu button" placement. Here is a little WIP preview. T.co

Aug 29 2017

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