Doombringer is a first person action game predominantly inspired by old school shooters like Quake 1, Quake 3 and Doom.

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This verison of Doombringer is supposed to improve the user friendliness of the game for new players. Make the menus more clear and appealing as well as better communicate the game's rules and what is going on in a match when spectating. There's still a lot of work to be done of course. This is just a first few steps to reaching that goal for what currently is a one man team.

The menus

All the menus has been improved upon and given new artwork to replace the previous obvious placeholder art. But also a lot of effort has gone into revising them to be more uniform in structure and content. Removed unnecessary content, straightened out ordering and all round just tightening things up a bit.

Another thing that has been added is loading splash screens that will give you something to look at as well as giving brief information on a few things in the game. Currently only weapons are featured here, but eventually more things in the game will get attention.

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Specatators

Spectators can now more clearly see which side of a game they are spectating. This is especially useful in Team games where it before was almost impossible. But now you also have a quicker overview of which player you spectate in Deathmatch (aka FFA) and duel games. Especially in Deathmatch where you now have a good overview who is in the lead and how the player you spectate compare to the leader.

More is of course planned for this. But currently there are more pressing issues that I want to focus on for the game that I think will have bigger impact on the game as a whole.

Monsters

I've started working more on adding monsters to the game. Currently you can load up a classic Quake 1 map and have it populated with a few of the monsters from that game. There's a few issues you will have to be aware of though. Like that you can't change level in the game. Instead you need to use a cvar in the console called "changelevel " should you want to move to the next level in a campaign.

Tournament

Finally I want to pay some attention to the upcoming tournament we'll be holding. It's called the Road to Timcon tournament. The name is chosen because on the 14th of September I'll be leaving for Liverpool where I'll participate in the TimConlan where Doombringer will be played in a Duel tournament on Lan.

The Road to Timcon tournament is intended as a fun warmup to said LAN. It will be hosted by myself and has a pricepool of 50€ and anyone who wants to is welcome to join in.

The Road to Timcon tournament will go off on September 9th and can be found here.

Doombringer v 0.17 Alpha released

Doombringer v 0.17 Alpha released

News

This update brings us closer to making single player maps with basic monsters in the game and rudimentary support for Q1 and Q3 maps.

Doombringer got it's first Alpha release.

Doombringer got it's first Alpha release.

News

After a lot of hard work, and a fun tournament which was streamed by Tastyspleen.TV Doombringer has finally had it's first public release.

Massive progress on Doombringer.

Massive progress on Doombringer.

News

Doombringer is a first person shooter using the Darkplaces engine to create a game a kin to games like Doom and Quake. We are two persons working on this...

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Doombringer v0 18 alpha

Doombringer v0 18 alpha

Full Version

This verison of Doombringer is supposed to improve the user friendliness of the game for new players. Make the menus more clear and appealing as well...

Doombringer Level Editor

Doombringer Level Editor

Mapping Tool

Net Radiant custom version 2016-06-03, Doombringer level editor.

Doombringer 0.17 Alpha

Doombringer 0.17 Alpha

Demo 3 comments

Linux, Mac and Windows version in one pack. Doombringer is a first person action game predominantly inspired by old school shooters like Quake 1, Quake...

Comments
JuleRose
JuleRose

Looks pretty slick.

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Kristus Creator
Kristus

Thank you. I hope you'll join us on Discord for a few games. :)
Discord.gg

Reply Good karma+1 vote
LOZ_98
LOZ_98

Looks nice , although plays just like Quake 2, i thought it was a Quake 2 Mod when i saw it first time .

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Kristus Creator
Kristus

This game is not dead. Just progressing rather slowly.

Reply Good karma+2 votes
x246h00--r5
x246h00--r5

keep up the good work, guys! ^__^

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Kristus Creator
Kristus

Thanks. Will do.

Reply Good karma+2 votes
Shot846
Shot846

It is Dead? :(

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Shot846
Shot846

Cant wait to see it!

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Doombringer
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Windows, Mac, Linux
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Kristus
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Twitter

Latest tweets from @doombringerfps

RT @idSoftware: Our thoughts go out to the friends and family of @demonsphere. We were honored to have him as a longtime fan of our games.

Sep 29 2017

Doombringer TCL4 Grand Finals VOD uploaded by @Arena_FPS_ Youtube.com

Sep 21 2017

Airplane internet. Worse than not having any internet at all.

Sep 18 2017

On my way back from TimConLAN in Liverpool. GGs all and thanks for all the fun. #arenafps #quake

Sep 18 2017

Bringing Doom and shit to Liverpool! T.co

Sep 15 2017

RT @justnvc: There's a small #ArenaFPS LAN going on in Liverpool this weekend: Twitch.tv @HorizonLiv #WarsowT.co

Sep 15 2017

Today I am departing for England, to join the festivities at the fourth Tim Con Lan. I will make sure STINKLIKESOCK doesn't win everything.

Sep 14 2017

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