You've been accepted into the "Primate Observation Private Club”: a fake wildlife conservation society that acts as a front for the activities of a secret group which hacks webcams and surveillance cameras (the "cages") to sell their content to its members.
So now you can evade from your boring, dull life by spying on people (the "monkeys"), and look into their lives using the online information you find about them.
Will you help the people you watch... or will you harm them? Will you be able to make a living while you get more "cages"? Will you rise in the Club hierarchy to reach the mythical "Big Primate Cage"?
Just remember the Club's number one rule: do not interact with the spied people. "Do Not Feed the Monkeys".
Will you do it?
-watch lots of webcams and surveillance cameras ("cages").
-pry into the lives of dozens of "monkeys".
-interact (or not!) with fun, cruel, terror, sci-fi, dramatic... surprising stories.
-make your moral choice: will you help the "monkeys"? Will you extort them? Will you expose their most intimate secrets?
-browse through social networks, on-line stores, chats, mail tools...
-manage your resources: will you spend all your savings on buying more "cages" or will you keep enough money to pay your rent? Are you healthy enough to go to work? How many sleepless nights can you stand before collapsing?
-experience multiple endings depending on your decisions.
You make a living washing dishes and walking dogs. You live in a tiny, ramshackle room. You deal with a parasite neighbor and a relentless landlady.
You’re accepted into the “Primate Observation Private Club”. You know that's a nickname for a secret organiZation. You have access to dozens of hacked surveillance cameras and webcams the club provides you with. You must pay for the cameras. You're told it's safer to call them "cages". You're told it's safer to call the watched people "monkeys". You do.
You must work harder to afford being in the Club. You love to watch monkeys. You sleep less. You want more cages to watch. You work even harder. You want to rise in the Club hierarchy. You want to reach the mythical "Big Primate Cage".
You are told you can't interfere with the monkey’s lives.
You cannot feed the monkeys.
You will not.
With Do Not Feed the Monkeys, Fictiorama Studios approaches a relevant, controversial, newsworthy issue: human’s natural tendency to prying vs. the moral limits and the right to privacy.
To approach this matter, Fictiorama decided to go with a game that allows the player to watch dozens of hacked cameras, some of them placed inside homes themselves... and pry into the lives of the spied people.
In fact, one of Fictiorama's source of inspiration are websites like www.insecam.org and apps like LiveCams, that share the streams of hundreds of unprotected surveillance cameras worldwide, placed in malls, nature backgrounds, warehouses, libraries... and even homes!
To make the gameplay more intense and immersive, Fictiorama added some moral elements and resources management mechanics, so that players can approach gameplay through several ways:
- based on the player’s motivation: acting as as a mere “voyeur” or interacting with the observed subjects.
- based on the player’s moral choices: helping or harming the people they are observing.
- based on the player’s strategy: focusing on the resources management or on the narrative interaction.
Thus, Do Not Feed the Monkeys mixes different mechanics, as if "The Rear Window meets The Life of Others meets Papers Please”.
Q: Hey, Fictiorama guys! Does your new game, Do Not Feed the Monkeys, have a trailer?
A: Sure it has… now!
We are really happy with the trailer since it shows the game’s main mechanics and it has the mood we want the game to transmit: becoming more and more hectic as the players progress in the Club and they get more and more “cages”.
Besides, we have a new logo for the game and a new “official” promo image.
What do you think?
You can browse all this info in the Steam page of the game, which was just released as well.
Lots of new things! Get ready to spy on the monkeys soon and make your mind: will you feed them… or not?
Want to know about events like DevGAMM, WordPlay or Indie[MAD]? Here you have some firsthand information!
This is our experience showcasing Do Not Feed the Monkeys at events like 3DWire, IndieCade Europe and Day of the Devs.
Daniel Stattler, Deer Esther, Amelia Winnipeg, Red Fred... Do you want to meet a few of the dozens of characters you will find in "Do Not Feed The Monkeys...
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