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DO NOT CROSS tells the story of a forensic cleaner. It's a combination of oldschool adventure game and criminal investigation. The game will feature a melancholic and desolate atmosphere and will revolve around some pretty dark subject matters.

Post news Report RSS Update #1: Team in place

DO NOT CROSS tells the story of a forensic cleaner. It's a combination of oldschool adventure game and criminal investigation. The game will feature a melancholic and desolate atmosphere and will revolve around some pretty dark subject matters.

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Today i have some great news! Two new members joined the team and will hopefully speed up production from now on :)
Siilk Lone joined as a programmer and will work on the code from now on. This will guarantee that the game will have a solid backbone and is structured well. He has several years of work experience as a programmer and will work his magic on the code.
Pedro Pimentel joined to work on music and SFX. He's studying Music Production / Sound Engineering and will make sure that the game has the melancholic and dark atmosphere we are aiming for.
You can checkout one of his previous projects over here:

WORDCLOCK - Endless
I hope that we'll be able to post updates a lot more frequently from now on. Stay tuned :)
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Here are a few images i posted at "Screenshot Saturday" and on Twitter. Just another cutscene test and some detail shots of assets. I didn't have a lot of time last week, because i spent most of the time writing documents ^^

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I'm working on a different location at the moment. This artstyle takes a lot longer than expected -_-

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