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OVERVIEW:

DinoSystem is a sandbox and open-ended wilderness survival game immersed in an ecosystem simulation.
It is planned for PC, MAC and Linux, and, if the Indiegogo crowdfunding goal is reached, the game will also
be ported to mobile

The setting takes place during the late Cretaceous era, the end-game features the possibility of a massive
disaster marking the end of the age of Dinosaurs, which the player must strive to survive. 

The game simulates every imaginable variable such as advanced and basic needs, metabolism, body composition,
air and body temperature, animal life and behavioral aspects, plant life, natural disasters, soil fertility and
aridity, water cycle, and various weather related elements such as atmospheric pressure, humidity, and seasonal
changes among many more yet to be determined. 
Every variable works to create a dynamic and emergent survival experience where the player is not the center of
the world, but can influence it with his actions. 

DinoSystem can be played either in Survival mode or God mode: In Survival mode you control a human.
The God mode has you actively managing the simulated ecosystem, a bit like SimEarth and SimLife


MAIN FEATURES:

  • Self-sufficient ecosystem simulation: the game simulates everything from plants, animals to weather.
    Everything evolves over time according to simulated parameters, not scripted events. Nothing "spawns"
    from nothing. 
  • God mode: manage the ecosystem, introduce new animals, mess with the weather, alter the world
    temperature or lay destruction with asteroids and other calamities. 
  • Survival mode: join the ecosystem as a survivor. The player requires to eat, drink, sleep and craft what
    he needs; the survival mechanics even allow his metabolism to change over time according to his lifestyle,
    and therefore get or lose muscle and fat. 
  • Temperature: the temperature model is very realistic as everything is taken into account: from proximity
    to fire, being soaked, wind chill, sun exposure and being idle/sleeping. 
  • Stats and Skills: complex skill system which allows to learn, and even unlearn things you don't practice
    enough. Stats like strength and athletics depending on character muscle mass, metabolism, weight and
    general conditions. 
  • Dino breeder: get familiarity with the ancient beasts, learn how to handle them, steal an egg and raise
    your own triceratops! 
  • Open-endedness: the game has no clear purpose to fulfill, play as long as you like, experiment with the
    dynamic world, see how far you can go and how fat you can get, or die of dysentery and starvation!
    The world keeps changing and you with it: will you adapt? 


MORE INFO


 
Image RSS Feed Latest Screens
Foggy weather Ankylosaurus finding his way Body Fat / Muscle
Blog RSS Feed Report abuse Latest News: DinoSystem - Nutrition

0 comments by TheCompiler on Oct 29th, 2014

Here's the first video of a series about DinoSystem where i'll explain how mechanics work regarding a specific area of the game.

The area covered in this video is nutrition:

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 27)
kingofkong
kingofkong Sep 12 2014, 4:41pm says:

Do you have any plans on animating the dinosaurs such as having their tails swing and heads bob ?

+1 vote     reply to comment
TheCompiler
TheCompiler Sep 12 2014, 4:58pm replied:

It can be easily done, but we need someone capable of create animations. Once we have the frames, we can implement them, but we alone can't create them for the current sprites.

+1 vote     reply to comment
CarterTheBeater
CarterTheBeater Sep 10 2014, 7:51pm says:

After just reading a little bit of what his game has to offer, I'm tracking the **** out of this game! :D

+2 votes     reply to comment
Gokento
Gokento Aug 30 2014, 8:37pm says:

... you can use options to destroy thoose blood psychics right?

cause i don't like blood XD

+1 vote     reply to comment
TheCompiler
TheCompiler Aug 30 2014, 9:37pm replied:

Of course, there will be the "gore" option ;)

+1 vote     reply to comment
JewelOfRio
JewelOfRio May 28 2014, 1:44am says:

This game deserves more attention!

+3 votes     reply to comment
TheCompiler
TheCompiler Jun 5 2014, 10:37pm replied:

Thanks Anna, we will get the attention when the game is more mature, i guarantee ;)

+1 vote     reply to comment
TheCompiler
TheCompiler Apr 26 2014, 3:21pm replied:

I'm in the process of renewing all the media for Kickstarter.

+2 votes     reply to comment
TheCompiler
TheCompiler Apr 30 2014, 5:17am replied:

That's true, i'm lazy as hell! The kickstarter campaign page is ready though, i'll just port all the info here.

+2 votes     reply to comment
Seriously_Unserious
Seriously_Unserious Apr 30 2014, 1:56pm replied:

LOL. That's all the more reason to keep it there then, save the work in removing it, and it generate residual traffic from work you've already done. ;)

+2 votes     reply to comment
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DinoSystem
Developed By
TheCompiler
Engine
Construct 2
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Official Page
Dinosystem.com
Release Date
Coming Q2 2015
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Players
Single Player
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DinoSystem
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