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DinoSystem is a sandbox and open-ended wilderness survival game immersed in an ecosystem simulation.
It is planned for PC, MAC and Linux, and, if the Indiegogo crowdfunding goal is reached, the game will also
be ported to mobile.

The setting takes place during the late Cretaceous era, the end-game features the possibility of a massive
disaster marking the end of the age of Dinosaurs, which the player must strive to survive.

The game simulates every imaginable variable such as advanced and basic needs, metabolism, body composition,
air and body temperature, animal life and behavioral aspects, plant life, natural disasters, soil fertility and
aridity, water cycle, and various weather related elements such as atmospheric pressure, humidity, and seasonal
changes among many more yet to be determined.
Every variable works to create a dynamic and emergent survival experience where the player is not the center of
the world, but can influence it with his actions.

DinoSystem can be played either in Survival mode or God mode: In Survival mode you control a human.
The God mode has you actively managing the simulated ecosystem, a bit like SimEarth and SimLife.


- Self-sufficient ecosystem simulation:
the game simulates everything from plants, animals to weather.
Everything evolves over time according to simulated parameters, not scripted events. Nothing "spawns"
from nothing.

- God mode:
manage the ecosystem, introduce new animals, mess with the weather, alter the world
temperature or lay destruction with asteroids and other calamities.

- Survival mode:
join the ecosystem as a survivor. The player requires to eat, drink, sleep and craft what
he needs; the survival mechanics even allow his metabolism to change over time according to his lifestyle,
and therefore get or lose muscle and fat.

- Temperature:
the temperature model is very realistic as everything is taken into account: from proximity
to fire, being soaked, wind chill, sun exposure and being idle/sleeping.

- Stats and Skills:
complex skill system which allows to learn, and even unlearn things you don't practice
enough. Stats like strength and athletics depending on character muscle mass, metabolism, weight and
general conditions.

- Dino breeder:
get familiarity with the ancient beasts, learn how to handle them, steal an egg and raise
your own triceratops!

- Open-endedness:
the game has no clear purpose to fulfill, play as long as you like, experiment with the
dynamic world, see how far you can go and how fat you can get, or die of dysentery and starvation!
The world keeps changing and you with it: will you adapt?


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Baby tyrannosaurus cooperating Lightning Frozen
Blog RSS Feed Report abuse Latest News: DinoSystem - Nutrition

0 comments by TheCompiler on Oct 29th, 2014

Here's the first video of a series about DinoSystem where i'll explain how mechanics work regarding a specific area of the game.

The area covered in this video is nutrition:

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 30)
ManOManOMan Nov 25 2014, 3:05am says:

Looks awesome.

+1 vote     reply to comment
Hippiedog Nov 19 2014, 4:25pm says:

Looks cool! I love the concept...kind of like a 2D version of The Pangea Project.

+1 vote     reply to comment
Dromaeosaurus Nov 11 2014, 10:05pm says:

Looks good, will watch

+1 vote     reply to comment
kingofkong Sep 12 2014, 4:41pm says:

Do you have any plans on animating the dinosaurs such as having their tails swing and heads bob ?

+1 vote     reply to comment
TheCompiler Creator
TheCompiler Sep 12 2014, 4:58pm replied:

It can be easily done, but we need someone capable of create animations. Once we have the frames, we can implement them, but we alone can't create them for the current sprites.

+1 vote   reply to comment
CarterTheBeater Sep 10 2014, 7:51pm says:

After just reading a little bit of what his game has to offer, I'm tracking the **** out of this game! :D

+2 votes     reply to comment
Gokento Aug 30 2014, 8:37pm says:

... you can use options to destroy thoose blood psychics right?

cause i don't like blood XD

+1 vote     reply to comment
TheCompiler Creator
TheCompiler Aug 30 2014, 9:37pm replied:

Of course, there will be the "gore" option ;)

+1 vote   reply to comment
WyldStyle May 28 2014, 1:44am says:

This game deserves more attention!

+3 votes     reply to comment
TheCompiler Creator
TheCompiler Jun 5 2014, 10:37pm replied:

Thanks Anna, we will get the attention when the game is more mature, i guarantee ;)

+1 vote   reply to comment
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DinoSystem - Life Among Dinosaurs
Developed By
Construct 2
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Official Page
Release Date
Coming Q2 2015
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Realistic Sim
Single Player

Latest tweets from @dinosystemgame

Maximum zoom increase requires some improvements in the textures department, it's coming along pretty well:

Dec 11 2014, 11:20pm

Hovering the mouse cursor on the wetness icon now shows the primary wetness source (rain, water or sweating). T.co

Dec 10 2014, 9:41am

Here's the changelog for the upcoming Alpha 2.5. (still subject to changes!) WALL OF TEXT INCOMING: MAIN: -... T.co

Dec 9 2014, 8:24pm

Xdqmhose just made a german youtube gameplay of the latest DinoSystem build! Like the video and, If you speak... T.co

Nov 23 2014, 11:29am

300 likes! T.co T.co

Nov 23 2014, 9:09am

@falcogirgis looks like you're in DinoSystem T.co

Nov 13 2014, 2:42pm

@RichardDawkins Italian TV news: "mission is a waste of money, unfortunate we are part of it, it spoils the wonder". @CarlSagan was right...

Nov 13 2014, 1:18pm

Italian news program: "scientists spoil the mistery; part of the project si italian, should be a shame for us" @neiltyson pls help us! @esa

Nov 13 2014, 10:53am

I was just interviewed by Action Soup Studios with live gameplay (video is still processing and should be ready... T.co

Nov 12 2014, 5:15pm

@neiltyson Neil don't anger the #Interstellar staff as you did with the Titanic!

Nov 11 2014, 1:32pm

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DinoSystem - Life Among Dinosaurs
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