Deus Ex Machina in an open source remake of DX in UE4, redesigned systems and game mechanics to conform to modern iterations of the franchise and the genre as a whole. Not designed to be an exact remake of the original but instead and evolution of it with the intention to produce the best Deus Ex experience to date. Release date scheduled for 20th Anniversary of the original.

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Omegakill
Omegakill

While I love the idea of the original game in UE4 aren't you worried about take down requests?

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Mortecha Creator
Mortecha

It was a concern initially, however both Eidos Montreal's and Square Enix's materials usage policies allow for a project such as this. This also is free publicity for their franchise. This project is also open-source and non-commercial. Donations will also not be accepted of any kind as any sort of monetary gain on another companies IP is a huge red flag and provides an immediate invitation for legal action.

Hopefully all of the above will keep this project under their legal radar.

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PurpleGaga27
PurpleGaga27

I am wondering how you guys will do this indie? Start from scratch or will all maps, art assets, sounds and etc. from the original Deus Ex be ported to the Unreal Engine 4?

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Mortecha Creator
Mortecha

This approach allows for the accommodation of newer game mechanics while not having to be constrained by old level designs designed around the older mechanics + allows for the improvement of and creative freedom to recreate the old levels as we see fit. Narrative however remains the same as the original.

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Mortecha Creator
Mortecha

Everythig from scratch besides audio for voices and maybe some sounds.

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Mortecha Creator
Mortecha

Discord.gg This is the link to DEM's #general Discord server. At work atm but will be available to chat in the next 8 hours or so.

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Mortecha Creator
Mortecha

The above has expired, Discordapp.com is current.

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PurpleGaga27
PurpleGaga27

Now this remake is going to be far looking better than the guys who worked on Deus Ex Revision. But the question remains, will Square Enix/Eidos support it? I hope you got permission licenses from them because the thing is those devs never really thought about doing a new Deus Ex game on the Unreal Engine. Also when finished, will this indie be released free or as a retail like Black Mesa?

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Mortecha Creator
Mortecha

Both of their materials usage policies allow for works such as this. Plus it's free publicity. The game is non-commercial and open source so that should keep the project under the legal radar. If any problems do surface then we can discuss and remedy the situation.

To that end, because it's non-commercial and open source, anyone will be able to grab the latest stable build and play it straight away for free.

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Guest
Guest

It looks pretty cool

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LordIheanacho
LordIheanacho

I'm all for fan-made games, but I do hope this project does not die down do to any team or user conflicts.

That's what happened with my fangame...

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Mortecha Creator
Mortecha

I don't think anyone is going to let that happen. The biggest problem I foresee is narrow minded fanboys wanting an exact remake of the original and purists who hate HR and MD. Though their concerns would be directed at the wrong project.

This is one of the reasons I am spending time on defining a solid design foundation now so that there are no misplaced expectations later.

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LordIheanacho
LordIheanacho

Smart planning. If you need any help with the project, let me know.

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Mortecha Creator
Mortecha

I'll be sure too. Likewise if you see yourself wanting to jump on board at any time, due to the open source nature of the project you will be able to do so relatively easily and informally.

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LordIheanacho
LordIheanacho

Looking forward to it.

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Deus Ex Machina
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MJ12 Entertainment Bureau
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