Orbiting a planet somewhere deep in space, hangs a derelict cargo ship. Emergency power on. The corridors, the halls, and rooms, all empty... Lifeless,.. adrift. Below, countless alien insects, Dross, sleep near the fading power of the system core. Endlessly growing, hatching, consuming...
We are War Dogs. Hired to kill all things alien. Eradicate the Dross. Reclaim this derelict ship back to the powers that be. Now, we fly to breach the hull. To claim our footing before the assault.
Next, we fight. Spearheading the formation, you, and your team of five loyal soldiers stand ready to listen to your every command. To fight, and to die, for you...

In Dereliction, control a squad of soldiers to take back a space ship from an alien infestation

Walking Gif

Dereliction is a squad-based real-time strategy game, requiring a sophisticated mobile defence strategy for objective success.

Loadout Evolution

The objective of the game is to get your soldiers from one side of the derelict space-ship to the other, moving from one airlock to the next. There you rest, refuel, reload and prepare to meet your opponents in the next level.

Screen Shot for IndieDB

Play the role of the Commander. Reclaim the Derelict. Rescue survivors. Eradicate the Dross.


Storm the ship, recover the command center, return power to the ship!
Kill anything that gets in your way!


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Another bite of the elephant

Im always told this saying. How do you eat an elephant? One bite at a time.

The same goes for Game dev I guess

Here's what works:


All the guns are all working the way they are supposed to. Rifles, shotguns, flamethrowers, sniper rifles, machine guns, and a minigun

All the weapons work correctly, and have a purpose and a situation were they are well suited

Starting turrets

Turrets: Turrets are used where a corridor needs to be locked down for a long time, where nothing comes across its line of sight. I have thrown countless bugs towards a single turret and its essentially fully defends the front of it, for about 500 rounds of ammo

Ranks: you can promote your soldiers to higher ranks. This adds a whole bunch of bonuses to the soldiers stats, including critical damage, accuracy, reaction time. The cost to rank up is expensive so sometime its better to have more weapons with lower ranks, but late game will require ranking up 5 or 6 times per soldier.

Armor is varied and valid. This is important. Heavy armor doesnt always mean superior armor for all situations. Armor increases the soldiers health and stability, but also slows down the soldier. However; some weapons require certain armor such as heavy weapons.

Soldiers will switch to their sidearms when out of ammo. This is the basic pistol, an improved magnum or SMG. These are also used while carrying objects in the other hand. such as the turret.



Doors. The doors are used to lock off certain paths that the soldiers and bugs take. Strategic opening and closing the doors should prove beneficial for the player and help keep the soldiers safe. Abusing the doors locking tho will result in them getting attacked and broken down; this can buy time for the player, but its better to make a long confusing route the bugs need to take while streamlining the path of the soldiers.

Throughout the level there are doors that need opening, and terminals that need to be used; some doors require power to run and needs fuses replaces in order to syphon power to them. This required the player to think ahead and search the level. Theres stashes of loot in the level for the player to increase their funds, and ammo caches to replenish some ammo.


Shooting the objects in the level does different things. Some objects are destroyed. Some explode. Lights go on, and off.

The levels are immersive and not static. The corridors of the ship have a certain feel to them.


Damage has been balanced and the combat feels good. the player is punished for sloppy play, and rewarded for quick smart decisions. The game plays differently each level and each playthrough. Nothing is scripted and the player has full control over how they want to complete an objective.

All core concepts and mechanics are now complete. Running at a solid 30 FPS on iPad

All that's missing is the grenades… Ill keep you updated on those


Dereliction: A way to go to be almost done

Dereliction: A way to go to be almost done

News 2 comments

So, we are almost done Dereliction! We are completing the game at a rapid pace and so far it is coming along nicely. There’s a few parts that need a...

Dereliction - Another needed update!

Dereliction - Another needed update!

News 2 comments

So I decided to write a lot more. There is a lot more to discuss. So lets get started! In here Ill go over some ideas Ive been working with, As well as...

Dereliction - A much needed update!

Dereliction - A much needed update!

News 4 comments

Hello again everyone! It is about time for another update. However, what I want to talk about, I am not able to. So I will instead talk about whats new...

Dereliction: Featured on TouchArcade & AlphaBetaGamer

Dereliction: Featured on TouchArcade & AlphaBetaGamer


Dereliction recently got some publicity on some news sites! Lets celebrate and talk a little about what they said.

Comments  (0 - 10 of 12)
Team_Derelict Creator

Still working hard

Reply Good karma+1 vote

I must say, this looks amazing.

Reply Good karma Bad karma+4 votes
Team_Derelict Creator

:D thank you so much

Reply Good karma+3 votes
Team_Derelict Creator

Thanks to everyone who is playing, testing and reviewing the game. We know theres a lot left to do, and we thank you for your patience!

Reply Good karma+3 votes

I would be happy to try it out on iPad 3 and give you some feedback. PM me, let me know.

Reply Good karma Bad karma+4 votes
Team_Derelict Creator

of course!

Reply Good karma+5 votes

it looks fantastic, if it plays as it looks i am going to get it :)

Reply Good karma Bad karma+4 votes
Team_Derelict Creator

Thank you so much!

Reply Good karma+3 votes

Do you guys need music? I'd love to help out. kgharmonics(at)gmail(dot)com

Reply Good karma Bad karma+4 votes
Team_Derelict Creator

Sure! We need more music :D Email sent

Reply Good karma+3 votes
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Latest tweets from @team_derelict

RT @IndieDB: Find out how missions work in Dwarf Fortress-inspired space station builder, Starmancer Indiedb.comT.co

Mar 12 2018

DERELICTION: You will not survive… #Dereliction @IndieDB Indiedb.com #VideoGames #indiedev #gamedev T.co

Mar 10 2018

We will be inviting our @IndieDB Followers to the demo soon Indiedb.com #indiedev #gamedev #VideoGames T.co

Mar 5 2018

Smash some windows Indiedb.com #indiedev #gamedev #VideoGames T.co

Mar 2 2018

#gamedev isn't something to pick up. Something anyone can do. I'm gambling my entire life on this one project. Things we give up are real.

Feb 24 2018

Starmancer is looking good! #indiegame #indiedev #gamedev Reddit.com

Feb 22 2018

Starting turrets image - Dereliction Indiedb.com via @indiedb #indiedev #gamedev #VideoGames T.co

Feb 20 2018

Dereliction: Theres a new article on @IndieDB Indiedb.com #indiedev #gamedev #VideoGames T.co

Feb 20 2018

Dereliction: I wrote a new News article on @IndieDB Indiedb.com #indiedev #gamedev #VideoGames T.co

Feb 20 2018

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