In Derelict_, control a squad of soldiers to take back a space ship from an alien infestation


Derelict_ VoiceOver - Indie DB


Walking Gif

Derelict is a squad-based real-time strategy game, requiring a sophisticated mobile defence strategy for objective success.

Loadout Evolution

The objective of the game is to get your soldiers from one side of the derelict space-ship to the other, moving from one airlock to the next. There you rest, refuel, reload and prepare to meet your opponents in the next level.

Screen Shot for IndieDB

Play the role of the Commander. Reclaim the Derelict. Rescue survivors. Eradicate the Dross.

Loadout

Storm the ship, recover the command center, return power to the ship!
Kill anything that gets in your way! You must reclaim the Derelict!

shotgunNew

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Title Screen


Hello everyone! Its been a while!
First here's a little taste of the art and gameplay. A vignette of the minigun:


The movie above shows the heavy soldier equipped with the minigun, shooting some Dross. This is the minigun specially equipped for the heavy soldier. It is much too heavy for a regular soldier to be carried effectively.

Walking Gif


So lets get started!

Lots of work has been done in the past 2 months. While we haven't posted much on the forums, or IndieDB we have been hard at work trying to finish the game. We have new art, animations, code, gameplay, and lots of other new cool things.


The Ai is nearly complete, The only thing left to do with the Ai is to implement the doors modifying the Dross Bug path. Otherwise the bugs will take a smart path and swarm the soldiers from not only any direction, but the smartest path for the moment. They will outmaneuver the player and essentially outsmart them if the player leaves any holes in their defences. You can see that in action on the Ai video. I cannot go into a super amount of detail but this system supports endless amounts of bugs in any level configuration, and has very low overhead on the system. We are able to get more bugs than we know to do with! Currently we are making the levels with around 200 on screen, but this is almost too many and the player has very little downtime at the moment. So this will change.

Ai Gif


Targetting is working

Before, and behind the scenes, the Dross would swarm the rooms the soldiers were in. Now, they will attack the soldiers who are within range of their sights, attacking the closest soldier. This looks a lot more realistic, but the reason it wasn't implemented isn't do to an oversight, it just was something that other jobs were higher priority.

Slow motion command

The original idea of the game was something along the lines of it being turn based, however we never wanted it to be strictly turn based since it slows down the game, a lot. To prevent the game slowing down, we have implemented our “Command” Ability. This ability allows the player to toggle time on or off. and still control the soldiers. This allows the player to command multiple troops, form strategy, and generally give them a break from fierce combat.

computer stuff


Moving and shooting

The original prototype did not have moving and shooting in the game, due to a few reasons. We built combat around this and thus, the levels, and gameplay all around. Now that the soldiers move and shoot we had to completely reinvent the feel of the game. Now the soldiers take position, turn to face down corridors, track enemy movement and are generally smarter than before.

eggwall


We have completed several final textures for the soldiers!
With the overhaul of the gameplay, we have also done another pass on all the soldier textures. Hopefully this is the final one we will need to do.

Light Red Armor Redo

Here is the Light armor.


Medium Soldier Redo
Here is the new Medium armor.


Red Heavy Texture almost done
Here is the Heavy armor.


Turret 2.2
We have also created a new model and animations for the turret v2.0


Theres not much to be said about this other than a new model for the turret was needed. So here is turret V2.2 It works like the old turret, it folds up and is carried around. When the soldier wants to place it, it extends and unfolds before activating. Then it will guard the corridor direction its facing with every bullet it has.

Loadout Evolution


All in all a rather productive 2 months and while we love sharing things as they are finished, we lumped them into this post. We are very happy with the progress we have made so far and hope that we get to work even harder and get more done! There is nothing thats slowing us down at the moment but it takes time, a lot of time, for everything we want to do.

We hope to have more to share soon. Ttyl

~Team_Derelict

Derelict_ Working on Halloween

Derelict_ Working on Halloween

News

Another month of what seems to be non-stop work has just about come to an end.

Derelict_ End of September news

Derelict_ End of September news

News

September is almost over and its getting cold, but Derelict_ is just warming up! We have lots of progress to share here, as well as a new video for everyone...

Derelict_ : Late September update

Derelict_ : Late September update

News

Hello! August is over and we have been pretty quiet about how things are going. So here is a September update. We go over everything thats being worked...

Derelict_ : Summer Plans

Derelict_ : Summer Plans

News

We are still working very hard every day in order to release Derelict_ sometime this year. Good news everyone! We plan to release by the end of summer...

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Derelict Pre Alpha v2.5 Mac

Derelict Pre Alpha v2.5 Mac

Demo

The MAC version of Derelict pre alpha 2.5 Please try it out! Level 1 works the best

Derelict Pre Alpha v2.5 PC

Derelict Pre Alpha v2.5 PC

Demo

A preview of Derelict. Doesnt work 100% WIP Try Level 01 if you do attempt this. build 2.5 for PC

Comments  (0 - 10 of 19)
Corbul
Corbul

oooh! this is like alien shooter then?

Reply Good karma Bad karma+3 votes
Team_Derelict Creator
Team_Derelict

I just checked out Alien shooter :D Pretty cool

My game is different tho, which is also cool

Reply Good karma+2 votes
Pancake_Ninja132
Pancake_Ninja132

I must say, this looks amazing.

Reply Good karma Bad karma+4 votes
Team_Derelict Creator
Team_Derelict

:D thank you so much

Reply Good karma+3 votes
RunicRampage
RunicRampage

I like your screenshots and gifs and the setting got me so i tried it out. Some feedback: i suggest you to target PC.. and rework you control sheme. Why not mobile? The settings are dark and gritty (this is cool but it doesnt work on mobile), the time you need to complete a level it too long but most important: i think your target player group just doesn't play on mobile. My 2 cents.
One more thing: Indiegogo or Crowdfunding in general doesn't work out pretty well for games tagged as iOS/mobile. So if your campaign fails keep your motivation up and continue working on it.

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Team_Derelict Creator
Team_Derelict

We are aiming to make a mobile game that people will want to play. Even if its not similar to other mobile games. Hopefully some people will like it and appreciate they can play it on their tablets. That will make it worth while.

As for a PC release, That is a definite possibility! If we have the resources to rework everything for the computer, we definitely will do so.

While we hope our funding campaign works, we arent hinging us working based on that. We will complete this game either way!

Thank you for your comments! I hope you try the current demo, look at the videos of new stuff to come, and stay up to date with Derelict! This is why we are making this game!
Thank you!

Reply Good karma+4 votes
Stas_Pyatnica
Stas_Pyatnica

Фаллаут 2 чем то напоминает

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Team_Derelict Creator
Team_Derelict

Thanks to everyone who is playing, testing and reviewing the game. We know theres a lot left to do, and we thank you for your patience!

Reply Good karma+3 votes
Starisolator
Starisolator

I would be happy to try it out on iPad 3 and give you some feedback. PM me, let me know.

Reply Good karma Bad karma+4 votes
Team_Derelict Creator
Team_Derelict

of course!

Reply Good karma+5 votes
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Derelict_
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