• Register

The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Decay: Tempus is an upcoming first-person action game that takes place in a distant dark future, in which you play Hiro Hiyazaki, an unsuspecting hero. It's the first game, in a series, in which the player will travel through multiple different time periods, trying to find their so called "friend" and change the world forever.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Material Editor
Post comment Comments
Nembo
Nembo - - 87 comments

Mind explaining what I'm seeing here. Where is it pulling the textures from?

Reply Good karma Bad karma+1 vote
hogsy Author
hogsy - - 619 comments

From the paths defined within the material. You can see the material script itself on the right which is parsed by the engine and then displayed within the window on the right.

The engine is directly integrated within the editor, so what you see is what you'll get within the game.

Reply Good karma+1 vote
Nembo
Nembo - - 87 comments

That is pretty sweet

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Demonstrating automatic reloading of material changes.