A modern post-apocalyptic role-playing game with action elements and a focus on the narrative and dialogue. A world of cyberpunk, science fiction, horror, the grotesque and trash-talk humor. Supports Mouse, Gamepad and Local Co-op. Release 2017 or later. Iterating from prototype to prototype at the moment.
"In the shadows of the mountains, the breeding continues unwatched." - Concept art
You really nail the light in your landscapes. You are a very talented artist, I'd follow this game for the concept art alone.
Thank you very much for that awesome comment. =)
Did you do all the art manually or did you used any shaders to make this ;o ?
It's hand-painted in Photoshop. There I do of course use things like layers, transparency etc.
ah I see, because I heard that you can adjust the color balance and so on via engine
There are ways to color sprites on the runtime, yes. There are even tools like SpriteLamp for dynamic lighting the sprite from different sides. ... One simple shader that's in the game is one for changing hair and skin colors, so internally every humanoid is now pixeled with white skin / blue hair and the engine makes darker and alien skin colors from it.
wow that sounds kinda complicated ;o I usually do all the art manually using photoshop.