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Dead Man Zand is a self-funded Indie game from Mountainwheel Games...

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Ever dreamed of taking a vacation in a calm place, surrounded by water, beautiful trees and calm serenity?

Posted by Azules on Mar 25th, 2013

Ever dreamed of taking a vacation in a calm place, surrounded by water, beautiful trees and calm serenity? Well, now's your chance! Presenting the all-new, recently (couple of hundred years) renovated 6.5 skull hotel: The Hut! The name may seem to be unwelcoming, but it is everything but unwelcoming. With a nice, creaky dock for your yacht (or coffin) you might arrive in, rickety stairs that will keep your heart racing on every step, and an interior that will look like a whole new world, you'll need to see it!

Dear reader, these are the kind of advertisements one might find in the streets of the Underworld. They don’t lie, but they do not tell the whole truth either, so beware! Be sure to read the fine print. The hotel may seem great and very welcoming on the first sight, but the costs of visiting are out of this world (and beyond the Underworld, there isn’t much place where else to go). The Hut, as the shrewd advertiser calls it, is better known as the Seer’s Hut, an obscure part of the Underworld, whence few have travelled and even fewer have returned. The Seer, a sketchy character that even fewer people have seen, is a personality that you really have to meet. If you are ready to pay with your soul, that is. A seller of faith, information and products, the Seer is a real jack-of-all-trades, but more on him later (don’t whine, you will get an update soon enough).

His hut, a house on the waterfront (of a poisonous lake), is a great place to relax with a cold beer after a long day. Constructed in the early creation stages of the Underworld's formation, the Seer’s Hut is a very old, part of the Underworld heritage building. Made from the Old Tree of the Dead, the Seer’s Hut has many hidden passages and strange creatures lurking in its shadowy depths. Don’t wander around the place too much: The Seer is not responsible for and material or emotional damage to your body or soul. Please do go for a visit, he would be glad to have you! But don’t forget to say a nice, long farewell to your loved ones.

Fine print: The Hut is not responsible for any material, emotional, post-mortem and pre-mortem damage(s) that may occur to you or your possessions. The Hut may charge any amount of cold coins or purgatory years that it may deem "fun" or "annoying" to charge at any time during the stay. Food is not included, and if it is, it is to be eaten at your own risk. There is no shouting, slow or fast walking, cooking, crying, over-enjoyment, trying to escape, etc., allowed within the perimeter of The Hut. The Hut may change its perimeter and territory as it wishes at any time, as long as it does not interfere with the territorial agreement with the Grand Lord. Anything The Hut may deem fun and dangerous to change can be changed at any time without warning.

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cW#Ravenblood Mar 25 2013, 5:53pm says:

Nice shots and great work!

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Dead Man Zand
Windows, Mac, Linux
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Mountainwheel Games
Ogre Engine
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