Exiled on a faraway, unknown land, lead Eirik and his family on their quest to survive. Manage their physical and mental health, explore the island, organize your camp and deal with other human beings. Some will help you, if you want, and some will be less docile… Unveil the esoteric mysteries of Vinland. They could save your life… or lead you to your demise.
Did you know that in Dead in Vinland, traits will give you some advantages or penalties, depending on how you play? If you didn't, you should read this...
let's talk about traits
In Dead in Vinland, we made sure the combat system was both deep and simple to play! That's why today, we talk about the technical aspects! Numbers, accuracy...
fighting deeper in dead in vinland
You've probably heard about Dead in Vinland's all new combat system. Will you kill or be killed? It's up to you.
fighting for survival
That's right, we now have a teaser announcement! Also, we'll be at Gamescom this year!
teaser revealed + playable at gamescom! + steam page!
As you may remember, in Dead in Vinland, there'll be storms, rain, drought,... Plus, when your characters use a fishing rod, for instance, it'll lose...
Hello everyone! If you remember, last week we talked about crafting in Dead in Vinland! However, we didn't say everything, so here's the second part of...
crafting upgraded (part 2!)
In Dead in Vinland, there were some things we wanted to improve compared to Dead in Bermuda, like crafting !
Today, we'll talk about the different backgrounds in Dead in Vinland, and how they'll make the game more beautiful and diverse.
landscaping the island
Wow! It’s been a while since we posted anything here…
(Everything you will see here is still early Work In Progress, assume that many things will change until the release of the game)
Today we talk about the changes we made to our dialogue system, one of the features of DiB that was very simple and straightforward, but also an important...
We’ll start to unveil some new features for Dead In Vinland from time to time, until we reach the end of the development.
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