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Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.

Post news Report RSS First Dev Diary: Ossuary and Traps

Video update on what we're doing currently: The Ossuary, traps, our plan to conquer the world, etc.

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Our first attempt at what we'd like to turn into a series of vlogs and streams where we keep you up to date on the game. In this one, we talk about what we are busy doing, especially the new biome and the addition of traps. Also, gameplay footage.

Hope you enjoyed the video, feel free to ask anything!

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