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Remember that special flair and feeling, roleplaying games once had, with you immersing deep into a world of wonders and fantasy?
Days of Dawn is an old-school roleplaying game coming in HD-glory pledging to take you back into this world – imagine classic titles of the 16-bit era in beautifully handpainted hi-res graphics and an orchestra-quality soundtrack.
Your up to four companions encounter the most vivid and original creatures in a blazingly fast sequential round-based combat system while researching the mystery of marvelous powers recently felt and seen in the lands of Kalea. Learn to use these forces by channeling your feelings - use emotions instead of spells to evoke powerful magic with a surprise. Choose your path and your companions to enter a vast network of nonlinear storylines in a world whose magic just came alive.


FEATURES
  • Explore an open world full of mysteries and adventure in multiple nonlinear storylines
  • Experience a unique magic system with an emotional approach in a world whose magical forces just awakened
  • During your journeys, have three companions out of a range of seven complex player characters join your party
  • Engange battle in an incredibly fast and intuitive round base combat system
  • Join in-group interaction and social involvement among your party members
  • Encounter original characters and creatures in beautifully handpainted scenery and a fantastic muscial score
  • Will be available for PC, Mac and Linux.
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Days of Dawn is now looking for crowdfunding on kickstarter.com! You'll be able to preorder the game, actively support its development and gain stunning rewards!
You'll be able to obtain the games orchestral soundtrack, a beautifully designed full-color artbook of 100 pages, you can even become part of the game itself by getting portrayed as one of the games PCs or NPCs. Lots of great rewards available for each supporter.

Go check it out on Kickstart.daysofdawn.com

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Guest - - 688,627 comments

woooooha, again such a stunnig, breathtaking artwork of tyler edlin...

can´t find more words at the moment...

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