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"Daily Insanity" is a semi-open world game, taking place mainly in New Orleans during the 1970's. You play as a timid news journalist who goes to Vietnam to cover the withdrawal of American forces. The game will start as you (the player) walking with a group of American troops out on patrol. As you are interviewing one of the soldiers, a Vietcong ambush kills off all other soldiers except for you. The player is taken to a secret underground bunker and is tortured for nearly two years until finally the U.S. government ransoms him back. Months later, you are back at your old job, reporting and doing journalism for the only conservative newspaper in New Orleans. As the weeks draw by, you suddenly have slow-enduring fits of insanity, caused by bio-chemical abuse in Vietnam. The basic premise of the game is to continue your job (and not get fired), while uncovering dark secrets about what really happened to you in Vietnam. The player must take certain "medication" in order to put off the fits of insanity he has. This insanity can include seeing things that aren't there to uncontrollable fits of rage. These happenings of insanity happen at random times, occurring more or less if you've taken medication or how far and how long you've played the game.

By the way, this game WILL be free:)

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Quick Update

News

Daily Insanity's campaign length will only be 2-3 hours long, along with limited exploration, which is up to the player. As this is the companies' first game, we are going to keep it small but campaign-driven and fun exploration moments. The player will only be able to explore after he/she has completed a mission. The player can explore the entire game-world only after he/she has completed the campaign, although there will only be side missions to do and exploring. Also, we are rethinking the size of the game world and will have a map out eventually (along with pics of models, environments, etc...)
If you have any questions, please email jenkins9721@gmail.com .
Thanks!
Eli Jenkins

Monthly Report

Monthly Report

News

The following is a report on production of the game, "Daily Insanity".

Overall Activity

Overall Activity

News

This news post will cover the advances of the project "Daily Insanity" during July 2014.

Game Engine

Game Engine

News

This page is about the possible change of the game engine being used to develop "Daily Insanity".

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2 Demo Soundtracks for "Daily Insanity"

2 Demo Soundtracks for "Daily Insanity"

Music

These are two soundtracks being used in the game "Daily Insanity".

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