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Cubicverse is a full role playing game running directly in your browser, doesn't require any plugin and yet offers an experience similar to those isometric role playing games which made history. The game includes an infinite 3D procedurally generated world mixed with staff and user created maps.
You can walk seamlessly across the whole world, never having to wait for a map load (unless you teleport yourself), and yet explore our ever growing universe.

The game runs in an alternate medieval fantastic universe, where magic exists but will require some efforts to gain, where you are able to craft your own items or gather them from your adventures and combats, explore mines and dungeons, meet new people and follow quests and missions.

However the game doesn't stop here, it also offers an area open to player modifications, letting them modify the map at their will, create their own missions and stories and let other player visit it.

The game is free to play, forever, with later on a premium membership which will unlock special abilities.

Join us now, and help us build a new fantastic universe at:Cubicverse.com

Main features:
Infinitely sized world
Play as much as you want
Free to play
Interact with other players
Quests and missions
Battles against monsters
Multiple type of areas
Craft your own equipment
Brew your potions
Melt your ore
Live chat
Full 3D world
Isometric rendering
Player owned / handled areas
Player written quests
Constant updates / improvement

Image RSS Feed Latest Screens
Second version of the graphical user interface Skunk Vapor (poison) Freeze spell
Blog RSS Feed Report abuse Latest News: Game client, steam and more features

4 comments by nodalideas on Mar 5th, 2014

The work on Cubicverse is not slowing down, actually I could say all the reverse. Last week was even a particular week with the release of the game client, and posting Cubicverse on steam.

A game client has been produced to access directly the game without any browser installation, without having the browser decoration and yet having exactly the same features has the browser game. We decided to offer it, and hope some of our players will enjoy it: Indiedb.com

Game client

To make more people aware of the game we also invested some money to try to publish the game on steam, even if the chances are pretty, being due to the limitation of the technology, the kind of game or other reasons. Anyhow if you want to support us, please go on steam and vote for us: Steamcommunity.com

A new GUI has been developed to make it cleaner and let the game use more space on screen:

Second version of the graphical user interface

A lot of new features have been added, from information panels, to NPC logic, and NPC moving around to give more life to our virtual world. (Those are available as player too)

New quests have been released to keep you busy, with the addition of new quests writers to help us.

New monsters have been added for example this quest monster here (red daemon):


Without speaking about all the small changed and bug fixes we did. Therefore if you didn't tried the game yet, it could be the right time to check it out, or if you tried already well, why not try to spot those changes inside?

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Game client

Game client

Mar 2, 2014 Full Version 0 comments

A game client which let you play the game directly and doesn't have any browser decorations.

Post comment Comments
Global_Meltdown
Global_Meltdown Feb 12 2014, 7:09pm says:

Nice to see someone making a throwback. I could see the influence but that's okay. I was an Ultima Series fan as well.

I'm looking forward to see where you take it.

+1 vote     reply to comment
Global_Meltdown
Global_Meltdown Feb 12 2014, 9:08am says:

The engine and design reminds me of Ultima Online, right down to the radar. Any influence?

+1 vote     reply to comment
nodalideas
nodalideas Feb 12 2014, 10:28am replied:

I always have been a fan of the Ultima series, while Ultima Online a bit less so. So certainly the isometric idea do come from Ultima 7-8 while... here the world is a full 3D world (like a voxel world).

Also, the game will focus a lot on player content, while in ultima you could not modify the world nor add your own content.

+2 votes     reply to comment
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Cubicverse
Platforms
Windows, Mac, Linux
Developed By
nodalideas
Engine
Custom Built
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Official Page
Cubicverse.com
Release Date
Released Jan 27, 2014
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Community Rating

Average

8.3

6 votes submitted.

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Style
Genre
Role Playing
Theme
Medieval
Players
Multiplayer
Project
Indie
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