When they attacked, no one was ready.
Their sheer numbers made most of our weapons useless, as more and more arrived at our home planet.
Space colonization became more popular at the time, as everyone sought to flee from the horrific creatures dubbed "The Miasm".
Since then, the population of our planet has more than halved.
Now humans have spread far and wide, colonizing the moon, Mars and even space itself.
Residents of these extra-terrestrials colonies have all but forgotten the horrors that plague their planet as their lives returns to the mudane with time.
Soon, wars between groups with different ideals, outlaws seeking to make profit from others, and other worries cloud the mind of the people who live off-planet. Some even go about their everyday lives as if nothing has happened.
Unbeknownst to all, the true Fate of the World is about to unfold...
Battle human factions and The Miasm using your personal customizable mechas, or even vehicles such as tanks, fighter jets, boats and more.
Intensive customization of your squadron's abilities allows you to perform any strategies you deem fit for any situation.
Your comrades are not mere soldiers; make friends (or more?) with your allies, learn their stories, and you may find help in unexpected places.
We've been working with various designs and ideas for something that would work best for the kind of game we're making. And today we have some fruits of our labor to show to you guys, and hopefully get some feedback!
Let it start then!
It is an important and ever-present aspect of the game, so we tried to do something that reflects the information that you'd have access in a futuristic mecha, (Think Gundam).
Up next, something we didn't talk about is how the story progresses in the game. While you'll usually travel through the inner solar system in a ship, the cut-scenes and dialogues are carried on in a Visual Novel style.
So what do you guys think? Let us know!
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