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Become a god in this indirect god sim. Influence and try to control your followers using commandments but beware, free will leaves these open to interpretation. Will you create a flourishing civilization or lead them into cannibalism?

Post news Report RSS Indirect God Game 'Crest' launches major Exploration Update

After seven months in the works, the Exploration Module for our indirect god game 'Crest' is now finally here including a fancy new trailer!

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Crest is a religion simulator set in a stylized sub-saharan setting that delivers a new take on the god game genre. Your only means of interaction with your followers, and therefore influence on the world, is by issuing commandments. How these commandments are interpreted and remembered is not set in stone. What you write and what experiences they have with the environment is the basis for their religion.

In the new update you'll now be able to explore other islands as well and grow your civilization even bigger. The update includes hippos, islands, terraforming and much more. The very long list of all changes can be found below.

To celebrate the release of the Exploration Module we made a special trailer for it:



Here's a list of all the changes, additions & improvements:

New words

  • Ocean
  • Coast
  • Gold
  • Hippo
  • Hyena
  • Obsidian
  • Volcanic

Commandments

  • Terraforming
  • Feed Animals
  • No more disabled commandments!

Islands

  • Coast
  • Boats
  • Fish schools
  • Fishing
  • Harbour
  • New water system
  • Seasons

New Follower

  • Terraformer

New animals

  • Fish
  • Hippo
  • Hyena
  • Seagull

Influence

  • Bless or condemn commandments
  • God currency

Ores

New

  • Gold
  • Obsidian

Updated

  • Gems
  • Metal
  • The ores can become overgrown, taking more effort to mine

City

  • Borders
  • City popup
  • Constant nameplate
  • Expertise buildings
  • Follower popup
  • Harbor
  • Rising buildings

Calendar

  • Death by old age prediction
  • Seasons

Chronicler

    More events are now being logged

Doctrine

  • Doctrine specific animations to city leader
  • New Doctrine symbols

Diplomacy

  • City relations
  • Updated war - taunts etc

Audio

  • Updated audiosystem
  • 3 new songs
  • Multiple SFX for UI, Animals and Followers etc
  • 6 new ambients

Visual improvements

  • Added dry jungle
  • Clouds
  • Expertise buildings
  • New doctrine statues
  • UI overhaul
  • Volcanic surface

Other changes

  • Added a game over screen
  • Size of followers increased
  • Minimap
  • Options Updated
  • Tutorial Updated

Removed

  • Global faith tab inside commandment tablet
  • Specifying commandments
  • Removing associations

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We hope you'll enjoy the update as much as we do.

Thanks for reading & have fun playing!

Cheers,
Eat Create Sleep


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