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The goal of the game is for the user to guide the player character(ball) from the start to the exit of a level. The user beats the level by reaching the exit. To complete the game, the user must beat all the levels. Gameplay elements make Crazy Ball(working title) unique from other games and provide unique interactions for the player character. Gameplay elements include but are not limited to geometrical challenges, enemies, and interactive or non interactive objects that have some physical or non physical effect on the player character or the surrounding geometry.

Post news Report RSS Considering Returning to Crazy Ball

after many years away, seriously considering coming back to finish this game

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After many years away, seriously considering coming back to finish this game.

I see the demo is still getting downloads after all these years, and somehow the game indieDB ranking is still in the top 1000 lol.

I really miss the ball game actually and I know unity a lot better now than I used to, so I'm thinking of coming back to the game and finishing it and making more levels and features.

Please comment if u read this and want a comeback, support will really motivate me!

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