Crawle Demo
Dec 23, 2012 Demo 7 commentsA demo build of Crawle. This demo allows you to play singleplayer for 20 minutes per world (a whole Crawle day). You can purchase the full game on our...
Crawle is a sandbox dungeon crawler with a focus on realistic survival using mechanics such as hunger, thirst, diseases and wilderness survival such as creating your own tools, skinning animals for meat and fur and using the resources around you to stay alive. The game is currently in beta.


0 comments by Sekaru on Apr 27th, 2013
0.7.0 has been released! This time we didn't really have a focus but instead decided to attempt to improve some of the game's mechanics as well as add a few new ones too!
Major highlights
You can now enter the buildings you create. Inside, you can choose to sleep to regain energy. You can now also blackout from reaching 0 energy - multiple blackouts can be lethal.

Fruit bushes now spawn in the world. Fruit bushes contain edible berries (that will recover a small amount of hunger and energy) that can also cause diseases.
And much more! There are a lot of additions in 0.7.0 that are difficult to explain graphically so make sure to read the changelog for more information.
Bug reporting
We'd like to once again remind anyone with a bug report to post it on our bug tracker. The bug tracker is checked daily and it is the best way to send us a bug report.
Changelog
You can find the 0.7.0 changelog here: Pastiebin.com
Links
Discuss Crawle on our sub-reddit: Reddit.com
Follow Sleepy Studios on Twitter: Twitter.com
Like us on Facebook: Facebook.com
Subscribe to our YouTube channel: Youtube.com
A demo build of Crawle. This demo allows you to play singleplayer for 20 minutes per world (a whole Crawle day). You can purchase the full game on our...
Another massive nightly! Most of the changes are to help new players including a tutorial world, a more in-depth tutorial and for the hardcore players...
Farming has been added into the game along with new ambient music and sounds and death menus and durability.
Today is Crawle's first birthday! This build includes a new menu system, a way to stop bleeding and seeds!
Nightly 6 is out! It completely revamps the dungeon system and makes it room based. It also adds the ability to craft fishing rods and makes the game...
Crafting is finally here! You can now craft your first tool and actually progress through the game a bit more. We've also added key rebinding.
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Can i ask something, is there a site for new guys, my friends bought this game but he doesn't know anything please help!
anyone want to play multiplayer?
I would, but I have a development version of multiplayer. Been working on it a lot recently to improve it.
Hey, how do I re-access my download when I bought the game?
Nevermind, found it.
You should get an e-mail link.
tracking, interesting.. i will share it to my small gaming group ;)
Awesome, thanks!
I finally got into a dungeon (somehow by randomly clicking a hole until a ladder appeared, to my excitement), and a few floors in i spawned into a wall. I couldn't move, so I pressed k (which I looked up because even in the new version I got stuck in the house building too), and when i respawned, my screen was completely black. Speaking of black, during night, only the left side of my screen grows darker, and theres a somewhat small border of regular daylight on the right of my screen. I may have found an npc or some sort of dead monster, no idea what it was or what killed it because there was blood around it but no interaction- it was white, sort of like a tree stump, but had eyes. Also, at one point, at least 40 sticks just duplicated after I passed by them with a full inventory; and I can't use the bow at long distance-which is kind of against the point of using a bow! But keep it up, it's fun so far, even with these bugs.
I've already fixed most of the bugs outlined there. The little border I have no idea about at the moment but I'll look into it. That "animal" is actually a reference to our pixel artist, Relly, there's a dead version of him in all of our games. I was thinking of giving him some sort of purpose but we'll see about that. And thanks, we'll be releasing a patch soon to fix most of the bugs!