This week has, truth be told been mainly about options. I started off with simple options such as Fullscreen and Windowed mode, showing and not showing player/NPC names and eventually progressing into resolutions.
Though that hasn't been all I've done, I've also expanded on world generation and fixed a few things.
- MAJOR FIXES
- House roofs now save properly.
- MINOR FIXES
- If you haven't changed the display settings saving options will not change the display settings.
- Changed the 'Back' button on the options screen to 'Save'.
- When changed options don't autosave, you have to hit the 'Save' button.
- ADDITIONS
- House floors.
- Holes (properly).
- Resolution options (including custom resolutions).
- Sound/Music options.
Here's a screenshot of an older version of the Options Screen (the newer version simply has lines separating Sound/Music Options & Graphics Options):
And here's another of Houses with stone floors:
You can visit these week's development posts here:
Sleepystudios.com
Sleepystudios.com
Sleepystudios.com