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Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.

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This week has, truth be told been mainly about options. I started off with simple options such as Fullscreen and Windowed mode, showing and not showing player/NPC names and eventually progressing into resolutions.

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This week has, truth be told been mainly about options. I started off with simple options such as Fullscreen and Windowed mode, showing and not showing player/NPC names and eventually progressing into resolutions.

Though that hasn't been all I've done, I've also expanded on world generation and fixed a few things.

- MAJOR FIXES
- House roofs now save properly.

- MINOR FIXES
- If you haven't changed the display settings saving options will not change the display settings.
- Changed the 'Back' button on the options screen to 'Save'.
- When changed options don't autosave, you have to hit the 'Save' button.

- ADDITIONS
- House floors.
- Holes (properly).
- Resolution options (including custom resolutions).
- Sound/Music options.

Here's a screenshot of an older version of the Options Screen (the newer version simply has lines separating Sound/Music Options & Graphics Options):

User Posted Image

And here's another of Houses with stone floors:

User Posted Image

You can visit these week's development posts here:
Sleepystudios.com
Sleepystudios.com
Sleepystudios.com

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