Multiplayer is almost done! There. Thats the only decent piece of progress there's been today. Apart from that it's been fixes, balances and tweaks:
1) The amount you hit is based off your energy. At the moment its a really terrible... let's call it an algorithm eventhough it's not even close to that. So I've tweaked the attacking action message to display this:
2) From the image you can also see that the world has an end, woo! It is now obvious where the end of the world is instead of having an endless stretch of grass.
3) The inventory is back! Been working on an item system.
3) I've been playing around with disease rates - I've put them up slightly.
4) I fixed almost every bug I could find.
5) Possible new options window?
So which is better;
Old:
or New:
You can vote here!
Also, language people contact me! I have a few things that need translating!