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Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!

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0 comments by a2ny on Jun 7th, 2014

Dominating Studios
presents you...

Hey loyal fans and followers,

Firstly, WOW! If you missed the exclusive screenshots on our facebook page, then here they are again for you. These were taken during our very first "closed alpha testing" session, which took place on Sunday 1st June.

We had an awesome turn out of 19 gamers (completely filling the server), everybody jumped on teamspeak, the air was electric as the players were downloading Critical Point: Incursion over steam. They were all eager to get in game and put their skills to the test.

We had an 8vs8 multiplayer game and it was A LOT OF FUN. We had thrilling knife fights, excellent nade skills on display, awesome sniping, intense close quarter combat with the shotguns inside the warehouse and great suppressive fire with the rifles. One of the more memorable highlights, was a player pulling out the HK121 (big ass m*ther f*cker) and mowing down the other team whilst laughing like a maniac over teamspeak!


This was our first ever alpha test session with external gamers from outside of the team. We had a few issues even before the test kicked off, which led to several people working 10 hours prior to ensure the test would go ahead as planned. This paid off, as we had only a few issues with no major game breaking ones. 

The alpha team found a few additional problems, with most of them already being resolved before writing this - with the rest still WIP.

During the alpha test, you could feel the tense moments on teamspeak, as people were trying to assert their authority in the match. There were gasps during the nail biting 1vs1 playoffs, with spectators starry eyed and glued to the screen, hoping their teammate would win the round.  This was combined with some epic bravery, as individuals fought single handily against 4 or 5 opponents showing outstanding levels of skill. This led to ROARS of excitement from the winning team.

It felt like a championship final at times.

Here is a screenshot of the final scores of the night.


See what happens if you camp, in a bin...


The overall feeling from the CP:I Dev team, in regards to the alpha test session, was extremely positive and motivating. It helped us to see that the game is definitely going in the right direction. The alpha team are thrilled with the progress and enjoyed their first experience of CP:I.

Keep sharing, keep liking and continue to see this game evolve. It will be worth your time!

All the best
Your Critical Point Team

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Post comment Comments  (0 - 10 of 346)
sG`proxi Jun 15 2014, 12:36pm says:

Critical Point incursion is for me one of the best games. Iwant play this game and win ESL :)

+1 vote     reply to comment
Guest Jun 11 2014, 12:59am says:

This comment is currently awaiting admin approval, join now to view.

h4wk99 Jun 11 2014, 4:50pm replied:

we all want that dont we?

+1 vote     reply to comment
jimmylee71 Jan 3 2014, 8:49am says:

Need a single-player,for this game.

+1 vote     reply to comment
šøñ_öɟ_ɭĩɓεřʈŷ Dec 15 2013, 8:00pm says:

Does this game have an option to play aginst bot ?

+2 votes     reply to comment
a2ny Dec 16 2013, 2:53am replied:

We do have simple bot support, but they are either GODLIKE or utter noobs. Suffice to say, I would not emphasis the fact we have BOT support, even though you can summon and play against them :-)

Single player is really not our emphasis.

+1 vote     reply to comment
SleepingHollow Dec 4 2013, 8:22pm says:

Hey guys I just had a quick question about the weapon mechanics. Is there going to be a long and short reload?

+1 vote     reply to comment
Guest Dec 5 2013, 4:01am replied:

we have 2 different reload times, one for when the weapon is totally empty and one when it is chambered. Now we are only talking about a second or two in total - but that minor variation will be the difference between dying or not..

So perhaps switching to the pistol is better in the heat of the moment

+1 vote     reply to comment
a2ny Dec 15 2013, 12:07pm replied:

this post was from me, forgot to login

+1 vote     reply to comment
a2ny Dec 4 2013, 4:53pm says:

We just got greenlit ! thanks to everyone for all of your support, without you this would not have been possible


+1 vote     reply to comment
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Critical Point: Incursion
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Dominating Studios
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Latest tweets from @domstudios

bring back fond memories? The classic #arcade hardcore #FPS feeling has been well missed - #CPI is bringing it back! T.co

Jun 7 2014, 11:45am

Our first ever #alphatest session on #steam, went ahead last weekend. Check out our latest news release T.co #CPI #fpsgame

Jun 7 2014, 11:41am

@ed_wilson87 they need to be punished.. a point system or something, right now they are gods.. you can't complain without being punished

Apr 6 2014, 1:26pm

if you liked our last character, check out our forums to see him wearing headarmour T.co #indiegamedev #unrealengine #UDK

Apr 6 2014, 9:43am

Dev update on #CPI go check it out on our official homepage - SEXY! #screenshotsaturday #indiegamedev #unrealengine T.co

Apr 6 2014, 9:22am

@ed_wilson87 come on cambridge! hopefully they can nail it

Apr 6 2014, 9:18am

we've got it all covered.. from relaxing in bath with a beer, getting cosy by the fire or having a game of #pool #CPi T.co

Mar 11 2014, 7:20am

@StuffAllTech sounds like our game will be right up your street then sir #whoopass #nothingtolose

Mar 11 2014, 7:19am

RT @indiegamemag: @domstudios wonderful! Thanks :)

Mar 11 2014, 7:18am

@ed_wilson87 this bath is quite tidy, but try to dodge the bullets in the meantime :D #CPI #indiegamedev #indiedev T.co

Mar 11 2014, 7:16am

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Critical Point: Incursion
Critical Point: Incursion
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