Fifth (?) Time’s the Charm - IGF Finalist! Posted by Data in Cortex Command - January 7th, 2009
Hey, Cortex Command finally made it into the IGF, after probably breaking the record of number of years any same game has been submitted! We have been sending it in more times than I can actually remember.. there were even a couple of submissions under the name D.I.R.T., way back when, before some other game projects claimed it. I think the total attempts is five, but could be plus/minus one.
It’s always been well worth it though; we got enough publicity out of the IGF entries page listing to make up for the entry fee. That initial traffic definitely helped build the great fan base and community that we enjoy today!
Congrats to all our Indie brethren who also made the finals - I’ll see you in SF soon! And to those who didn’t make it this time, take it from us: Don’t give up - keep working on it and submit again next year! It’s always worth it.
To the right is the first official gameplay trailer that I just threw together for the finalist page. This is how Data plays CC! (best viewed in fullscreen mode)
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Looks awesome! Just about to fire up the demo :D
And congrats on making it into the IGF!
dont congrat me, i just post the news here. goto the website and thank Dan T. (Data)but thanks anyway!
you just have to make this multiplayer O.o
God I wish I could play this game without it turning into a slideshow...and before anyone says something about my pc being crap, this game uses the processor much more than the graphics card.
Whats your processor speed?
Nice little platform game... looks like you have crossed Lemmings with Cannonfodder while throwing in some Zombies... huge adaptive upgrade list as well... very good... nice concept guys...
damn you vimeo!