Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical roguelike-like in its core. You travel with your combat vehicles and convoy across a wasteland to find parts needed to repair your broken spaceship. During your journey you will encounter strangers in randomized scenarios by picking up radio signals.

Depending on the choices you make, signals can either lead to tactical combat, text based dialogue or chance based role-play. Whatever choice you make, you need to keep your convoy and its cargo safe from raiders, privateers and other enemies. Keep upgrading your vehicles, as death is permanent in Convoy.


  • A new take on tactical combat: Combat plays out in real time as a high-speed car chase where you need to position your units and use abilities to maximise their effectiveness.
  • Exploration pays: You will encounter many different radio signals, each with a text based event. What doesn’t kill you may reward you with loot.
  • Fully customizable units: Each unit can be upgraded and outfitted with different weapons and abilities, allowing you to customize them to your needs.
  • A randomized planet: Each play-through features different main and side objectives, events, choices, and different consequences to your actions.
  • A cold war turning hot: Three factions vie for control over the planet, your actions tip the scales of balance making you an enemy to everyone. As each faction grows in strength, you need to keep up.
  • Permadeath at the core: Knowing one wrong move could lead to certain death puts you constantly on edge.
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Convoy Alpha 0.5 released


We've just uploaded Alpha 0.5 to Desura!

In this update, we've added more abilities, dialogue, and improved gameplay feedback by adding a range indicator to units.

We're always looking for more feedback, so if you haven't got the alpha yet, send us a message and you'll get a key!

Anyway, the changelog of 0.5:


  • Mine Thrower MCV utility - Comes in 2 types, HE and EMP.
  • Mine Layer AI ability - Some enemies can now place mines behind them.
  • TAUNT (TAUNT Assigned Universal Next Target) passive - Forces enemy to shoot at the vehicle.
  • Range indicator around units - Select a unit and you will see its range!
  • Mine guard upgrade to all units - Adds resistance to mines.
  • Several new dialogues - Insult fighting is a thing now...
  • The first main objective -Still a work in progress, but the foundation of the system is there.


  • The way enemy chooses targets - Enemies will now switch targets more quickly, depending on threat.
  • Font slightly to improve readability - This is part of the coming interface overhaul!
  • Starting layout of units and convoy - This is to improve new player experience, still a work in progress.


  • Repair drone - Now goes on cooldown when used.
  • Enemies generation - Enemies should no longer spawn without weapons.
Map functionality video & Alpha 0.4 changes

Map functionality video & Alpha 0.4 changes

News 4 comments

We've made a short video detailing the new map functionality implemented in Alpha 0.4!

Alpha invites Sent - Feedback goes where?!

Alpha invites Sent - Feedback goes where?!

News 2 comments

The first batch of invites has been sent. Now where can you post feedback?

Convoy Closed Alpha out now!

Convoy Closed Alpha out now!

News 13 comments

Yes, for real this time! A bit later than “soon”, but still… It’s here now!

Convoy Closed Alpha coming soon!

Convoy Closed Alpha coming soon!


Just a small announcement, we apologise for being so quiet the last few weeks. We’ve been working very hard to make it to the close alpha stage and...

Comments  (0 - 10 of 18)

how can i get this game?

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Will u make maybe convoy 2 cause i think this would be one of the best.And if u make plz create a longer story, u can finish this game in least half hour.Good luck in your future :D.

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This game is really cool, and the concept of it!!!


my question though is..... after you finalize and polish this game, will you allow the modding community to take part of it as well?

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Really loving this game atm!

But, I think we need some way to scrap all the junk we collect, as it is quite hard to save up a supply of parts (for me at least!)

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P4p3Rc1iP Creator

Yes, we agree. This is a feature we'll be adding! :)

Reply Good karma+1 vote

I like the combat in this game,it's make a lots of fun (but wehn there are 3 Cars with lasers then you are ******) But the problem is.. you can just drive to the exit and than..YOU COMLETED THE GAME..Why you dont make thinks like outposts or a Wall and you have to Collect TNT to destroy it?
(Sry for bad english I'm german)

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P4p3Rc1iP Creator

Hey, thanks for the feedback!

Yeah, the "just drive to the end and win" is something we're still working on. We're looking at making it more so you have a "mission" first where you need to find several parts for your spacecraft before you can leave the planet. To get the last part you will need to defeat a boss.

BTW, the boss is in already with some basic funtionality. We're working on improving the AI and giving him some more special abilities.

Reply Good karma+1 vote

How is that going guys? It's has been more than 2 months since your last post. Something bad happened?

Reply Good karma Bad karma+2 votes
P4p3Rc1iP Creator

Nothing bad happened, we've just been really busy! :)

Reply Good karma+1 vote

Can someone make a game like "Jet Set Radio Future" ?

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