Contagion is a cooperative survival horror FPS built on the latest Source Engine where players are forced to watch their ammo and aim carefully otherwise be overrun by the zombie hordes. Players will face traditional zombies as well as former teammates who have been turned themselves and now see not friend but fuel to keep the carnage going.

  • Play alone, with a friend, friends, or with a group either offline or online.
  • You begin your story as a survivor but how long until your taste buds hunger for flesh?
  • Randomly generated weapon, ammo, and item placement.
  • Unpredictable and intelligent zombie spawning system that adjusts to the players actions.
  • A pathing and objective system that has you returning to the same map repeatedly with a fresh feel to it.
  • Full Steamworks support.
  • More information coming soon.
Image RSS Feed Latest Screens
GDC 2012 - Day 3 Team Dinner GDC2012 Monochrome & Contagion Swag GDC2012 - Day 1
Blog RSS Feed Report abuse Latest News: Contagion - Modular Zombie Head Sculpt

10 comments by Tatsur0 on Mar 30th, 2012

Once GDC ended, we took some time to gather our bearings and review all the feedback we received. All we can really say at this point is that big things will be happening that could make a significant impact on Contagion. Now that we know where we stand and know what we need to do to improve, we're back in business with more determination than ever!

Today we're going to give you a sneak peek into a little zombie creation! Many may be wondering what kinds of zombies you'll encounter while playing Contagion. While we're not ready to reveal everything we have in store, we do want to show you what a few may look like. The timelapse video will reveal a little workflow sculpting for one of the many zombies you'll annihilate along the way!


We hope you enjoy watching the sculpting video!
Don't forget to follow us through any of our social networks as updates will be ramping up and new media to be revealed soon.

-Monochrome

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
GDC 2012 - Contagion Alpha Gameplay Trailer

GDC 2012 - Contagion Alpha Gameplay Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Alpha Gameplay Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Model Showcase Trailer

GDC 2012 - Contagion Model Showcase Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Model Showcase Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Alpha Gameplay Trailer Music

GDC 2012 - Contagion Alpha Gameplay Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

GDC 2012 - Contagion Model Showcase Trailer Music

GDC 2012 - Contagion Model Showcase Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

Contagion - Fixed Alpha Game-play 2011 (720p)

Contagion - Fixed Alpha Game-play 2011 (720p)

Dec 28, 2011 Movies 0 comments

This is our second game-play reveal from our Alpha build displaying a number of new features and content. Since the recording of this footage there have...

Contagion - Subway Concept Speed Painting Video

Contagion - Subway Concept Speed Painting Video

Nov 8, 2011 Movies 0 comments

There were many requests for the song and video in downloadable format and so here is the Subway speed painting video for Contagion. We hope you enjoy!

Comments  (70 - 80 of 263)
WarlockSyno
WarlockSyno Sep 10 2011, 12:32pm says:

Does this have any relation to the new movie coming out with the same name?

+1 vote     reply to comment
JayFKay
JayFKay Sep 3 2011, 6:26pm says:

i have a question, will contagion be pvp only? or will there be AI zombies too?

+1 vote     reply to comment
ProfNutButters
ProfNutButters Sep 4 2011, 9:25am replied: Online

well they did say its singleplayer too so it must be AI for that

+1 vote     reply to comment
ProfNutButters
ProfNutButters Sep 3 2011, 9:20am says: Online

im just wondering i know that your model renders are amazing but since your using source engine do they still look good ingame i mean on the alpha video you showed us to me it didnt look much better than zombie panic source and allthough i believe gameplay does come before graphics it would be nice to see the game looking abit different to zombie panic source.

+2 votes     reply to comment
JayFKay
JayFKay Sep 3 2011, 9:06am says:

so far this game looks like an instabuy to me!

I have some suggestions though which would make the game more survival-horror-orientated and more scary:

-zombies are very hard to kill unless shot in the head

-zombies will stand back up again after 20-60 secs unless you blew their head off/ burned them (hard to implement i guess, but that would be so awesome! you are in a constant hurry)

-ammo is rare (unlike in the teaser)

+3 votes     reply to comment
Hellsing4682
Hellsing4682 Aug 31 2011, 5:44pm says:

I don't know too much about Contagion and I'm wondering if this has a Story mode, Coop, or just Multiplayer? Will this have any kind of free roam?

+1 vote     reply to comment
Rukus_
Rukus_ Aug 30 2011, 12:04am says:

I'm not really liking the iron sights....I feel they'll slow down the moderate pace of multiplayer that ZP is famous for. Does it really make a significant difference if you use them or not? I'd be nice if it only made a slight difference (like ten to twenty percent spread decrease) so you wouldn't be FORCED to use them all the time.

I like the grab and push animations.

Could you give us word on the inventory system? Are you sticking with item weight or something completely different, or are you throwing it out completely?

0 votes     reply to comment
Tatsur0
Tatsur0 Aug 30 2011, 12:11am replied:

As it stands now there are levels of accuracy depending on movement and whether or not you use ironsights. Since we're leaning towards more survival where every shot counts it's currently recommended to take advantage of the improved accuracy especially with body shots not doing nearly as much damage as a head shot. You can however shoot from the hip but again not recommended.

Contagion is not ZP:S so the system we're using is new but some features will feel familiar (for now they do at least). I want to be clear though that we have not set in stone anything listed above and we're not yet ready to announce features that are. We will be posting updates on FB/Twitter as well as announcements here on IndieDB.com over time.

+3 votes     reply to comment
foof898
foof898 Sep 5 2011, 9:10am replied:

You could maybe add the hotwiring minigame from Alone In The Dark. It'd be awesome to drive it from a 1st person perspective, and have zombies clawing at the window as you race to find the right wires to hotwire it.

+1 vote     reply to comment
ProfNutButters
ProfNutButters Sep 3 2011, 9:25am replied: Online

i hope if you do that you dont make them drivable in the multiplayer

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Contagion
Platform
Windows
Developer & Publisher
Monochrome LLC
Engine
Source
Contact
Send Message
Official Page
Contagion-game.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
First Person Shooter
Theme
Horror
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Statistics
Rank
488 of 6,691
Last Update
1 month ago
Watchers
1,271 members
Files
16
News
20
Features
9
Tutorials
2