Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.
Contagion has received some major updates since late 2019 to early 2022. So here is a quick recap of what we have been up to!
Check out our new Contagion Game-Mode "Flatline" as well as new characters, weapons, and maps with the new Holiday Theme update!
Contagion has received some major updates to both game and map performance, hundreds of bugs squashed, exploits removed, and additional content and finales...
The much anticipated remake of Zombie Panic: Source's Biotec for Contagion was released today! We also acquired the most popular Workshop map Stone Creek...
Today's update includes some very important additions and tweaks including the much requested Local Co-op Split-Screen support that seems to be a dying...
Is it me or is Friday the 13th a lot more common now than it was 30+ years ago? *Shrugs* To the point! Back in April for our Full Release we held an Official...
We've just put out a very important release for us and the modding community with our Contagion SDK authoring tools already out it was time for our Contagion...
Contagion has removed it's training wheels and ditched the safety of "Early Access" and has pushed out a large update hidden away for Full Release!
In today's update Build 4872 we release Barlowe Square "Extraction", additional optimizing, bug fixes, hud updates, and more!
We've finally released Barlowe Square as well as revealing a portion of our overhaul of our UI/HUD and much more!
We know many (not all) of you have waited very patiently for this update and we believe it was well worth it! Because of your patience we made a special...
It is with great pleasure that we can finally and confidently announce our Full Release and depart "Early Access" in today's News Post as well as share...
We're reaching the hilltop and are moving towards a steadier pace of releases... Big releases! This one in particular is one of the major ones for the...
In our latest update we focus on what's been plaguing many a users by fixing and improving our hit boxes and lag compensation making all Player vs Player...
With Xmas behind us we still had the issue of XP Support and Kickstarter Rewards as well as a few other updates that went out today! For those special...
With this latest update we not only improved hit detection, melee mechanics, and more but also included a Holiday make over to celebrate this fantastic...
With less than 4 days left to vote we put together this IOTY Game-Play Trailer and even got Jim (Early Access Release Trailer Narrator) to join in! We...
With our latest update we include the Revolver a long awaited weapon by many fans as well vast restructuring cutting down significantly on resources and...
This week has been hectic with Contagion being tossed up on the Steam Autumn Daily Sale but while a little late we managed to run our weekly Stream/Giveaway...
Contagion which is now on Steam as "Early Access" received a large update focusing on restructuring the build using VPKs cutting it down 1GB, with other...
Our Kickstarter is live! We feel it's finally time to release Contagion out on the world but we need your help! Check out our new trailer and donate if...
Six days till Contagion's full trailer drops this Friday the 13th. We thought we'd spill a little more info on what to expect in tandem with the trailer...
Having prepared a Teaser and Screens for Gamescom this year we wanted to share it with all of you as well. We hope you like what you see but more importantly...
We've hit 3,000+ Members on our Official Steam Group thanks to all of our fans support and to celebrate that accomplishment as well as Independence Day...
We recently topped 1,500 Official Contagion Steam Group members faster than we had anticipated but this works perfectly for us as we are seeking to grow...
Hot off the presses! We have some updates on the happenings over at Monochrome LLC including: Contagion's Steam Shop, Fall 2013 Release Announcement...
We've got another promotional art piece done by Joseph "SickJoe" Arthur for Contagion, a bit on our webcomic chapter 2 finale, and more on our plans and...
After our 2012 Contagion Recap Source Filmmaker Video we had requests for more information on our Motion Capture sessions so here is a quick run-down...
Our first Source Filmmaker video reviews our development of Contagion this year as well as some of the events we attended. Also this weeks "Contagion...
So much going on right now but we're excited to give the fans a sneak peak at our Source Filmmaker trailer currently in development and heavily involved...
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