• Register

Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

It has been awhile since we posted something here, which was back in... oh boy, 2015. Let's get up to speed on what we have been up to, shall we?

Back in November 2019, I (Johan "JonnyBoy0719" Ehrendahl) was hired as the new lead programmer for Contagion. In short, I was hired to fix the game because it was in a terrible state. Game was crashing left and right, Escape gamemode softlocked if the survivors failed the round, Extraction had problems with the AI survivors and Flatline was... Well, let's just say it was not in great shape. After rewriting Flatline gamemode from the ground up (everything was thrown out), it was finally out from Beta after 7 years.

After a single month, the major update was finally released in late December of 2019. Several more major updates was released from 2020 to 2021, bringing more content such as new zombies types, weapons and maps. The major updates slowed down in 2022, not because of lacking in productivity, but because we are working on something big. The recent update that was released back in 8th of April 2022, we released the first campaign ever created for Contagion called "Last Stop", which is the first chapter that comes with 3 new maps and a new character!

Contagion :: Preview of The Changes

Mike R. Gonzales "The Engineer", is a new character for Contagion. Voiced by our very own community manager, LordCommanderGuts. He is a new character that works at a fictional company in Last Stop that you will pass trough on the 3rd map on Chapter 1.

Lakeland - Extraction


Clock Tower - Flatline


Last Stop - Chapter 1


Last Stop - Chapter 1



2021 Contagion Weapons Update Trailer - Mod DB


The Changelog

This combines changes from 29th of December 2019 to 8th of April 2022. But it does not contain everything, only some important bits. Basically a quick TLDR.

If you want to read all changes, you can find them here: Contagion Steam News Hub

  • Added support for Angelscript
  • Added a Lobby System
  • Added the following maps:
    Escape
    - ce_campwhitner_halloween
    - ce_harvest_halloween
    - ce_laststop
    - ce_laststop_02
    - ce_laststop_03
    - ce_montclair_partb
    - ce_roanokepd_halloween
    Flatline
    - cf_clocktower
    - cf_clocktower_halloween
    - cf_harvest
    - cf_johantower
    - cf_losmuertos
    - cf_sewage
    - cf_stonecreek
    - cf_underground
    - cf_unionstation
    Hunted
    - ch_biotec
    - ch_cypruspark_night
    - ch_deathtrain
    - ch_harvest
    - ch_lakeland_christmas
    - ch_roanokepd
    - ch_stonecreek
    Extraction
    - cx_auroraestates_christmas
    - cx_biotec
    - cx_lakeland
    - cx_montclair
  • Added damage masks for Riot Zombie (head only)
  • Added Riot Zombie helmet gibs
  • Added new cvar (wsnd_mute_losefocus) to utilize "audio focus" mode
  • Added new startup parameter (--noworkshop) to disable workshop
  • Added a new trigger called info_safezone
  • Added "DEV CONSOLE" button on the mainmenu, if Developer Console is enabled
  • Added the option to refuse "weapon switch" on weapon pickup with cl_equipweapononpickup set to 0
  • Added new entity shop_item to allow weapons to be bought from the store in Flatline Gamemode
  • Added new entity info_zombie_spawn to spawn specific AI zombie types at the location of choice.
  • Added a notification that shows up if you earn, lose, or buy something in Flatline Gamemode
  • Added new achievements
  • Added the missing empty reload animations for MP5K, AR-15, AK74U, SCAR, SIG, 1911 and KG9
  • Added new weapons:
    - Benelli M4
    - Deagle
    - MAC-10
    - M79
    - Flamethrower
    - Scythe
    - Glowstick
    - Inoculator
    - Double Barrel Shotgun
    - Crowbar
    -
  • Updated WWise 2014.1.4 >> 2015.1.9
  • Updated WWise soundbank file structure and reduced all the audio banks file sizes
  • Updated Main Menu VGUI to UI2
  • Updated "Downloading workshop add-ons..." text to also include "mounting", to tell the clients that there are workshop content currently being mounted
  • Updated Flatline gamemode, it’s no longer in BETA!
  • Updated Flatline gamemode last wave, to notify the mapper if the logic_relay "flatline_escape" is missing, and if the info_gps for the extraction zone is missing
  • Updated the engine to support "audio focus" mode
  • Updated Hammer Editor
  • Updated Valve Model Viewer
  • Updated VPK System
  • Updated the lightmapped shaders to support Parallax Corrected Cubemaps
  • Updated the FGDs
  • Updated hammer_run_launcher.exe, now you no longer need the full path for the game.
  • Updated trigger_escape to allow “next level” change after escape (empty by default, restarts the round)
  • Updated SCAR, Remington870, and M1 Garand firing sounds
  • Updated the maxplayers to be forced at 8 players on all modes except hunted (which supports 16 players)
  • Updated Server connection retrieve netpackets, to check for lobby servers
  • Updated Server connection, to use Steam's own networking protocols instead of normal IPv4 (will fallback to it if it fails)
  • Fixed game crashes regarding shaders (if set to medium or higher)
  • Fixed Escape gamemode softlocking due to "zombie lives"
  • Fixed a crash related to the phone
  • Fixed a crash related to weapon highlight proxy
  • Fixed a crash related to flatline when trying to find its way to the shop
  • Fixed female zombies (common) having faulty leg damage masks for ZombieTestProxy
  • Fixed credits not working, due to it was trying to read the wrong search path
  • Fixed fast download not working at all
  • Fixed WWise memory leakage regarding to unloading and loading of audiobanks
  • Fixed the phone causing a crash after changing levels
  • Fixed the navmesh around the statue on ce_montclair
  • Fixed Mia and Yumi not using the female zombie voices
  • Fixed Curtis, Lawrence, Manuel, Mia and Yumi having a broken damage mask
  • Fixed biotec_generator not having a collision mesh
  • Fixed fireaxe being weaker than a golfclub
  • Fixed melee weapons acting like foam on flesh targets (basically, use a gun instead)
  • Fixed Flatline gamemode crashing on the last wave
  • Fixed where the displacement would stick through the basement in ce_harvest
  • Fixed where DLC weapons did not have any physics sound
  • Fixed Contagion Workshop publish / edit tool not working
  • Fixed filter_damage_type ignoring “BLAST” damage filter
  • Fixed contagionds.exe UI not working at all, and refusing to read the VPKS
  • Fixed crossbow ammo not dealing any damage when shooting at the head hitbox
  • Fixed crossbow ammo pack not giving 6, but 24
  • Fixed where you could drop weapons while climbing ladders (this would make the player turn into a T-Pose)
  • Fixed weapon_gasmask not muffling the sound when in use
  • Fixed a crash bug related to NextBot AI trying to call a non existent noisemaker object if their enemy target dies from a grenade, or any explosive material
  • Fixed faulty animations for Jessica and Nicole


- The Contagion Team

Contagion - New Flatline Game-Mode & 80% Off!

Contagion - New Flatline Game-Mode & 80% Off!

News 5 comments

Check out our new Contagion Game-Mode "Flatline" as well as new characters, weapons, and maps with the new Holiday Theme update!

Contagion - Sept 19th Update, Linux & Mac Update, and more!

Contagion - Sept 19th Update, Linux & Mac Update, and more!

News 2 comments

Contagion has received some major updates to both game and map performance, hundreds of bugs squashed, exploits removed, and additional content and finales...

Contagion - Biotec, Stone Creek, and more in July Update!

Contagion - Biotec, Stone Creek, and more in July Update!

News 4 comments

The much anticipated remake of Zombie Panic: Source's Biotec for Contagion was released today! We also acquired the most popular Workshop map Stone Creek...

Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More

Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More

News 4 comments

Today's update includes some very important additions and tweaks including the much requested Local Co-op Split-Screen support that seems to be a dying...

RSS Files
Contagion Wallpapers

Contagion Wallpapers

Wallpaper 6 comments

Ten high resolution wallpapers in the following aspect ratios: 5:4, 16:9, 4:3

GDC 2012 - Contagion Alpha Gameplay Trailer

GDC 2012 - Contagion Alpha Gameplay Trailer

Trailer

This year we showed off two videos at GDC 2012. This is our Alpha Gameplay Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Model Showcase Trailer

GDC 2012 - Contagion Model Showcase Trailer

Trailer

This year we showed off two videos at GDC 2012. This is our Model Showcase Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Alpha Gameplay Trailer Music

GDC 2012 - Contagion Alpha Gameplay Trailer Music

Music

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

GDC 2012 - Contagion Model Showcase Trailer Music

GDC 2012 - Contagion Model Showcase Trailer Music

Music

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

Contagion - Fixed Alpha Game-play 2011 (720p)

Contagion - Fixed Alpha Game-play 2011 (720p)

Movie 2 comments

This is our second game-play reveal from our Alpha build displaying a number of new features and content. Since the recording of this footage there have...

Post comment Comments  (0 - 10 of 432)
drvgbugz
drvgbugz

go get No More Room in Hell its way better than this, and its free.

Reply Good karma Bad karma-1 votes
Kobra299
Kobra299

I am hoping that the game could be added into garrys mod mount list so I could do some comics with the characters and alike

Reply Good karma Bad karma+1 vote
Guest
Guest

When will Contagion come on Mac, on Steam?

Reply Good karma Bad karma0 votes
shayoko
shayoko

id love to try this but i cant stand steam,just so many problems :/
i wish the 1st thing games said is if they were on it or not
just want to get game and play not sigh on or need another program to play : (

Reply Good karma Bad karma-2 votes
MindRiot
MindRiot

steam is the best option for indies and multiplayer for them i think.

Reply Good karma Bad karma+2 votes
Guest
Guest

Is the Mac/Linux version out yet? Seems like it's been forever...

Reply Good karma Bad karma+1 vote
BetterWarrior
BetterWarrior

Where is the system req's?

Reply Good karma Bad karma+1 vote
Jesusfreak
Jesusfreak

Look on the Steam page for that information.

Reply Good karma Bad karma+2 votes
JonesAT
JonesAT

(buried)

zombies.. so creative!

Reply Good karma Bad karma-17 votes
MARiN3
MARiN3

I have to play the game on lowest settings because of my low PC.

But i miss the Gore effects, is there any way to have gore effects on lowest settings or is it planed to have it in future updates ?

I cant put shaders on high and effects on medium, because then i get low fps

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

RT @MonochromeLLC: Horror, if done right, comes not from the jump scares, but from the feelings of insecurity and helplessness it evok… T.co

Jul 12 2023 by monochromellc

RT @MonochromeLLC: Horror, if done right, comes not from the jump scares, but from the feelings of insecurity and helplessness it evok… T.co

Jul 11 2023 by monochromellc

RT @MonochromeLLC: Horror, if done right, comes not from the jump scares, but from the feelings of insecurity and helplessness it evok… T.co

Jul 11 2023 by monochromellc

Horror, if done right, comes not from the jump scares, but from the feelings of insecurity and helplessness it evok… T.co

Jul 11 2023 by monochromellc

Design T.co

Jul 11 2023 by monochromellc

RT @indiedevtracker: 😅 #TGIF! Give us something to #retweet 👇 for #FollowFriday! Don't forget to #follow for #indiedev retweets, and jo… T.co

Jul 7 2023 by monochromellc

Happy World Chocolate Day! 🍫🍩🍪 What is your favorite chocolate treat? RT with your favs. T.co

Jul 7 2023 by monochromellc

Get Contagion on sale now! Bit.ly Thanks to our partner @IronLordTTV #IndieDevs #SummerSaleT.co

Jul 5 2023 by monochromellc

Happy Independence Day Gamers! 🇺🇸🧨 #usa #kittens #4th #IndependenceDay #4thofJuly T.co

Jul 4 2023 by monochromellc

We must be doing something right almost 10 years in! Thanks for all of the support💀🎃🥳 T.co

Jul 3 2023 by monochromellc