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2 comments by CrystalCore on Feb 9th, 2011

Long time, no see!

Apologies for the lack of a developer update last week. We've been pretty busy with development and felt there wasn't much in the way of content to show you. This might happen from time to time. But we figure that code, sound effects and team meetings don't make the most interesting reads / videos.
But we're alive and kicking. With a strong focus on getting early combat in place, and pushing towards pre-alpha code.
As promised, here is that music track, again in video form:
This concept art is also available as a wallpaper in all previously available sizes. You can download that from our media page on the website.

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What a pity :(
When will we see another update?
That's a pity :/
Is this game still under development?
It looks promising.
Looks good, but I think some progress on the game itself and not the concept is in order
Haven't had any updates in a while- what's your status?
Hey mates, great game! I'm definitely tracking :)
Aren't you the guys who wanted to make an apocalypse game ? I remember seeing a trailer with a metro underground where fooliage got under there it looked destroyed ... ?
Yeah, that was something we condsidered as a project. We did some prototyping with the concept but ultimately felt that the mechanics that would need to be put into play are just far to large for the current team size and the resources we have available to us.
You can check out last weeks update. Theres a short video of some of the first animations. Expect much more in the next month or so, though:
Indiedb.com