Conquer the Void is an iOS action/RPG hybrid developed with the Unreal engine in the vein of hero defense custom maps found in some of your favorite RTS's. Slash and blast your way through enemies. Level up to obtain new abilities and combos. Upgrade your weapon and armor. Hunt down the man who made you what you are. Then have a pleasant conversation with him. Or destroy him. Whatever.
The game is finally finished, uploaded to the app store, and ready to go! And only two and a half months late! But that's pretty much on time in terms of game development, right?
I made a video of me playing the game on an iPad 2 and explaining some of the systems, which I'll link below. Here's some quick info if you don't care to sit through it:
Release Date: January 21
Platforms: iPad 2 or newer, iPhone 4s or newer
NO In-App Purchases
~1 hour 45 minutes to complete Story mode on normal, ~30-40 minutes per Quick Play
If you think the game looks interesting, do me a favor and spread the word. I would really appreciate it. Thanks!
Quick update on the progress of Conquer the Void and moved release date.
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