Compromised is a twin stick/bullet hell/shmup hybrid best described as a mix between Insanely Twisted Shadow Planet and Geometry Wars, inspired by our childhoods playing NES, SNES and Sega games. Explore the world of Se-Da and struggle to return home after being cut off and isolated from everything during the BIOC invasion. Fend off 25+ enemies with various attacks and strategies using your standard machine gun, missiles and bombs, plus 4 special attacks used by spending collected energy. Upgrade your weapons systems and other perks. Battle ridiculously large and awesome bosses, each boss battle is their own insane level. Every boss has multiple attack patterns that vary over time and health. The bosses have unique strategies, styles and weaknesses. As you slowly destroy bosses their shapes, strategies, attacks and defenses will change. Buy the game The Indie Game Magazine said is "...worth every penny, truly".
We have started a developer diary to showcase Compromised. We are making changes and adding exciting new content while we prepare for our full PC release. This first episode is a play through of the first 2 levels of Compromised, while Richie talks about the game, changes we want to make, etc. New videos will be posted weekly, usually their length will be about 3 - 5 minutes.