CLR is a fast-paced, easy to learn, bright and colorful multiplayer space arcade that we aim to make equally enjoyable by hardcore and casual gamers.
Here at Net Games Laboratory we set out to make a game consisting solely of player-versus-player combat with an arcade look and feel and a light-hearted gameplay that is hard to find today. We want to make something that we ourselves would like to play — a game chock-full of what’s cool about spaceships shooting each other up and none of that boring stuff that big games today are filled with. We hope you will share our excitement.
In our game you will discover that:
SPACE COMBAT IS EASY
A videogame spaceship is usually not an easy ride — three-dimensional navigation makes you dizzy, if not completely disoriented. But in CLR you should struggle against your opponents, not against your controls. We simplified gameplay just enough so you wouldn’t need to BE a great star pilot to FEEL like a great star pilot. A familiar W-A-S-D and a «fire weapons» button are all you need. Just grab hold of your ship and engage!
SPACE COMBAT IS INTERESTING
No boring parts, only what you come for — going into combat to send some rockets into the other guy’s hull. We streamlined our gameplay as much as we could, and then we turned the coolness knob up to eleven!
And if you eventually get a little tired of plain old shooting, and start looking for more — be sure that we will give you more. A lot of different ships, enhancements and weapons create a metric ton of different tactical situations for single combat and team action alike. What’s more, we plan to release new ships and ship modules very often, so that you’ll always have something to look forward to.
SPACE COMBAT IS FUN
We don’t really know what «realistic» starships will look like, so we don’t really care. A ship in a game should be fun to look at and fun to ride in, period. We want ships to be weird, plentiful and different — everyone will find one that is suited just for him, both because of outlook and the distinct style of play that comes with every ship.
Key features of our game:
- A gameplay that is easy to learn and hard to master to please both casual and skilled players
- Hundreds of ships and even more equipment so that anyone could find what’s best for them
- Interactive environment that can be used for combat advantage
- Simplified controls
- Steam-based Leaderboards, achievements and special in-game challenges
- Co-op PvP up to 10 ships on each side
- Clan PvP with up to 50 ships on one map
- Dozens of maps and multiple mission types
- Memorable ship designs
- Forever Free Trial + monthly subscription
- Cross-platform multiplayer
- Unity 3D client (coming to Windows and Linux first, and to both popular mobile platforms next)
If you like our game, please support us in Greenlight by voting and adding to favorites!
Today is a wonderful day! Something we've all been waiting for has happened!
You guessed it right, we have finally been given green light on Greenlight! This means Cannons Lasers Rockets will soon be available on Steam.
Right now we are working hard on all aspects of the game. Our audience has given us a lot of faith and we won't disappoint anyone who believed in us.Soon there's going to be a lot of news updates — new game modes, ships and innovations are implemented in the game right now and we'll be happy to tell you all about them.
Follow us on Steam and in Facebook and Twitter, keep reading about us here — and you'll be the first to know all there is to know about cannons, lasers and rockets!
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Here we deliver our first mission and tutorial. Guest access works, so no need to register. Enjoy!
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