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Clark LogoCLARK is a grid-based 3D puzzle adventure game for mobile devices. It combines complex spatial puzzles with arcade style action and an adventurous storyline.

Story: Our Hero, Clark #37, is a simple, hard-working maintenance robot, living in a decaying nuclear missile factory on Mars. Ever since the old supercomputer FATHER has disappeared, the rest of the factory has fallen into utter chaos. The discovery that diesel has thrilling effects on robotic circuits, lead to a fierce shift in priorities: Every robot has since been focussed on drinking instead of working. Everyone except Clark. So when a new supercomputer enters the stage to disarm and dismantle this doomsday device of a factory, Clark is the one to save the facility from destruction. He has to rescue his fellow robots and of course his new friend, the lovely atomic bomb, Clara.

Release: CLARK is developed using the Unity game engine. We plan to release CLARK on smartphones and tablets (iOS/ Android) aswell as the OUYA. Ports for Windows and MaOS are also planned. CLARK's release is scheduled for summer 2013.

If you are a journalist and interested in the game, get in touch with us via press@goldentricycle.com . For more information about our team visit our Developers Blog or our Facebook Site

CLARK Character Design Process

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Screenshots Chapter 2 Screenshots Chapter 2 Screenshots Chapter 2
Blog RSS Feed Report abuse Latest News: CLARK- Chapter 2 taking shape

2 comments by GoldenTricycle on May 8th, 2013

Hey guys! As promised, here are the first in-game shots of chapter 2. There aren't many special assets yet, to fill the built structure, but we have a bunch of ideas and quite some sketches already.

We hope to be able to convey an outdoor feeling as compared to the more claustrophobic factory of Chapter 1. If you have any suggestions how to increase this, please give some feedback to help us improve. Cheers!

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Post comment Comments  (0 - 10 of 18)
d10sfan
d10sfan Apr 22 2013, 1:04am says:

any plans for linux? looks good

+3 votes     reply to comment
rendermat
rendermat Apr 25 2013, 2:21pm replied:

We would very much like to do a Linux port. However this would force us to upgrade to Unity 4. As the new version has a new animation system we might mess up our existing components. So, never change a running horse... But if we see a chance we will port the game to as many platforms as possible.

+2 votes     reply to comment
esseudesergio
esseudesergio Apr 13 2013, 11:43pm says:

how do i track this?, first time here

+4 votes     reply to comment
rendermat
rendermat Apr 20 2013, 6:37am replied:

In the upper right cornner of this blog roll you will find the "PROFILE" box. There is a line called Game Watch. Click on "Track this Game".

+4 votes     reply to comment
juggern4ut
juggern4ut Apr 16 2013, 3:57am replied:

under "Profile" right here on the page, next to "Latest Screens"

+2 votes     reply to comment
Demonz312
Demonz312 Apr 13 2013, 10:38am says:

Awesome keep it up, Tracked!

+2 votes     reply to comment
x3nu
x3nu Feb 15 2013, 10:54am says:

Definitely tracking this, I'm hoping it's still alive.

+2 votes     reply to comment
grafikzeug
grafikzeug Apr 12 2013, 4:34pm replied:

yes yes yes! still alive, getting stronger by the minute!

+3 votes     reply to comment
x3nu
x3nu Apr 18 2013, 11:07pm replied:

It's alive!

+2 votes     reply to comment
grafikzeug
grafikzeug Apr 12 2013, 4:35pm replied:

thanks, appreciate it!

+2 votes     reply to comment
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Icon
CLARK
Developer
Golden Tricycle
Engine
Unity
Contact
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Release Date
Coming Jul 2013
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
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1,099 of 9,401
Last Update
6 days ago
Watchers
129 members
News
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